This paper focuses on the optimal coverage problem (OCP) for multi-agent systems with decentralized optimization. The authors propose a game-based distributed decision approach for the multi-agent OCP and prove the equivalence between the equilibrium of the game and the extreme value of the global performance objective.
The key highlights are:
A game model is formulated where each agent aims to maximize its local performance objective, which is designed to be equivalent to the global performance objective. This enables distributed decision-making.
A distributed algorithm is developed to find the optimal solution of the OCP, and its convergence is strictly analyzed and proved. The mechanism of ε-innovator is proposed to improve the global performance by only allowing ε-innovators to update policies in each iteration.
The proposed method is applied to a satellite constellation reconfiguration problem, where satellites try to maximize the total visible time window for an observation target while saving energy. Simulation results show the proposed method can significantly improve the solving speed of the OCP compared to the traditional centralized method.
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by Zixin Feng, ... kl. arxiv.org 09-30-2024
https://arxiv.org/pdf/2408.01193.pdfDybere Forespørgsler