This work presents an interactive multi-robot flocking system that aims to enthrall and interest human participants. The key contributions are:
The system includes four main subsystems for each robot: Head, Arm, Base, and Music Mode. The Base Service uses an enhanced Boids algorithm to calculate the robots' movement, incorporating additional terms like Following, Circling, Linearity, and Bounds Aversion to create more engaging behaviors. The robots can also respond to three human gestures (Hands Together, Right Hand Up, Left Hand Up) by triggering corresponding actions in their Head, Arm, and Base.
To make the flocking behavior more improvisational and reactive, the team trained a classifier to predict weight modes similar to how a human choreographer would select them. An experiment was conducted to understand how individuals perceive the experience under different weight mode conditions (Human Choreographer, Model Prediction, Control). The results showed that the perception of the experience was not significantly influenced by the weight mode selection.
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by Catie Cuan,K... um arxiv.org 04-02-2024
https://arxiv.org/pdf/2404.00442.pdfTiefere Fragen