The paper introduces a novel diffusion-based model for 3D point cloud generation that addresses two key challenges:
Modeling the global shape distribution and individual point cloud distribution:
Ensuring smoothness on the generated point cloud surfaces:
Experiments on the ShapeNet dataset demonstrate that the proposed model can generate realistic shapes and significantly smoother point clouds compared to multiple state-of-the-art methods. The model with the smoothness constraint outperforms the unconstrained version across various evaluation metrics, including Minimum Matching Distance (MMD), Coverage score (COV), 1-NN classifier accuracy (1-NNA), and Relative Smoothness (RS).
The paper also includes a sensitivity analysis on the choice of neighbors in the KNN graph construction, showing that the smoothness constraint consistently improves the generated point cloud quality.
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by Yukun Li,Lip... a las arxiv.org 04-04-2024
https://arxiv.org/pdf/2404.02396.pdfConsultas más profundas