The authors propose a novel approach to solving the inverse kinematics (IK) problem for robotic manipulators. The key contributions are:
Formulation of the IK problem as a non-convex QCQP: The authors start with a polynomial optimization problem (POP) formulation of IK and then lift it into a QCQP by introducing new variables to represent the products of optimization variables. This allows them to leverage efficient solvers for non-convex QCQPs to find globally optimal solutions.
Comparison to prior state-of-the-art: The authors compare their QCQP-based method to the previous sum-of-squares (SOS) optimization approach. They show that their technique outperforms the SOS method on the KUKA LBR iiwa 7-DOF manipulator and can solve IK instances for manipulators with up to 10 degrees of freedom, which was not possible with the prior method.
Scalability and performance analysis: The authors analyze the factors that influence the solution time of their QCQP approach, such as the manipulator's range of motion and link twists. They demonstrate the scalability of their method on randomly generated designs as well as real-world robots like the iCub humanoid.
Handling infeasible poses: The authors show that their method can efficiently detect infeasible poses, which is an important capability for practical applications.
Overall, the authors present a novel and efficient approach to solving the globally optimal inverse kinematics problem, which significantly expands the scope of manipulators that can be handled compared to prior work.
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