DreamControl introduces a novel approach to text-to-3D generation by optimizing coarse NeRF scenes as 3D self-prior and then refining objects with control-based score distillation. The method addresses issues like viewpoint bias and overfitting, resulting in high-quality 3D content. It can be applied to user-guided generation and 3D animation tasks.
The paper discusses the challenges in current 2D-lifting techniques for 3D generation, highlighting the Janus problem caused by inconsistent geometry. By proposing adaptive viewpoint sampling and boundary integrity metrics, DreamControl ensures consistent generated priors. The control-based optimization guidance enhances downstream tasks like user-guided generation and 3D animation.
Furthermore, DreamControl's two-stage framework optimizes NeRF as a self-prior to maintain geometry consistency while generating detailed textures. Extensive experiments demonstrate its superiority in geometry consistency, texture fidelity, and text-to-3D generation tasks.
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by Tianyu Huang... a las arxiv.org 03-13-2024
https://arxiv.org/pdf/2312.06439.pdfConsultas más profundas