This comprehensive review provides an in-depth analysis of the latest research developments in Neural Radiance Fields (NeRF) over the past two years.
The core architecture of NeRF is first elaborated, explaining how it uses a multi-layer perceptron (MLP) neural network to implicitly represent the radiance field of a 3D scene. This allows for the synthesis of high-quality images from new perspectives.
The review then discusses various improvement strategies for NeRF, focusing on enhancing rendering quality, optimizing computational efficiency, and expanding the model's applicability to diverse scenarios like indoor, outdoor, human body, and interactive scenes. Key performance metrics such as rendering quality, speed, memory usage, and generalization ability are compared across different NeRF variants.
Datasets commonly used for training and evaluating NeRF models are detailed, covering both synthetic and real-world datasets. The review also summarizes the commonly used evaluation metrics for assessing NeRF's performance in tasks like novel view synthesis, 3D reconstruction, and pose estimation.
Finally, the review identifies the main challenges facing current NeRF research, such as computational resource demands, model scalability, and handling complex scenarios. Potential solutions and future research directions are proposed to address these limitations and further advance the field of neural implicit representations.
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by Mingyuan Yao... a las arxiv.org 04-02-2024
https://arxiv.org/pdf/2404.00714.pdfConsultas más profundas