The paper introduces a novel Structure-Aware 3D Gaussian Splatting (SAGS) method for efficient and high-quality neural rendering. The key insights are:
The authors identify that previous 3D Gaussian Splatting (3D-GS) methods neglect the inherent 3D structure of the scene, leading to floating artifacts and irregular distortions in the rendered outputs.
To address this, the proposed SAGS method leverages a graph neural network-based encoder that learns to encode both local and global structural information of the 3D scene. This structural awareness allows the model to predict Gaussian attributes that better preserve the scene's geometry.
The authors also introduce a lightweight version of SAGS, called SAGS-Lite, which uses a simple mid-point interpolation scheme to achieve up to 24x storage reduction compared to the original 3D-GS method, without sacrificing rendering quality.
Extensive experiments on multiple benchmark datasets demonstrate that SAGS outperforms state-of-the-art 3D-GS methods in terms of rendering quality, while also reducing the memory requirements by up to 11.7x for the full model and 24x for the lightweight version.
The authors show that the structure-aware optimization in SAGS can effectively mitigate floating artifacts and irregular distortions observed in previous methods, while also producing accurate depth maps that preserve the scene's geometry.
Overall, the proposed SAGS method advances the state-of-the-art in 3D Gaussian Splatting by introducing structural awareness, leading to more expressive and compact scene representations for high-quality neural rendering.
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by Evangelos Ve... a las arxiv.org 05-01-2024
https://arxiv.org/pdf/2404.19149.pdfConsultas más profundas