Keskeiset käsitteet
HiCoM is a novel framework for efficient online reconstruction of streamable dynamic scenes that leverages a hierarchical coherent motion mechanism and continual refinement to achieve faster training, reduced storage, and competitive rendering quality compared to state-of-the-art methods.
Tiivistelmä
Bibliographic Information:
Gao, Q., Meng, J., Wen, C., Chen, J., Zhang, J. (2024). HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting. In: Proceedings of the 38th Conference on Neural Information Processing Systems (NeurIPS 2024).
Research Objective:
This paper addresses the challenges of online reconstruction of dynamic scenes from multi-view video streams, aiming to improve training time, rendering speed, data storage, and transmission efficiency. The authors propose a novel framework called HiCoM to achieve these goals.
Methodology:
HiCoM utilizes 3D Gaussian Splatting (3DGS) as its base representation and introduces three key components: 1) Perturbation smoothing strategy for robust initial 3DGS representation learning. 2) Hierarchical coherent motion mechanism to efficiently capture and learn scene motion across frames. 3) Continual refinement strategies to adapt to scene content updates and maintain a compact 3DGS representation. The authors also propose a parallel training strategy to further enhance efficiency.
Key Findings:
- HiCoM achieves competitive video synthesis quality (PSNR) compared to state-of-the-art methods like StreamRF and 3DGStream.
- It significantly outperforms competitors in training speed, reducing average per-frame learning time by over 17%.
- HiCoM demonstrates superior storage and transmission efficiency, requiring less than 10% of the storage space compared to other methods.
- The hierarchical coherent motion mechanism effectively captures motion at different granularities, leading to faster convergence.
- Parallel training significantly reduces wall time cost without compromising performance.
Main Conclusions:
HiCoM presents a novel and efficient approach for online reconstruction of streamable dynamic scenes. Its hierarchical coherent motion mechanism and continual refinement strategies effectively address the limitations of existing methods, achieving faster training, reduced storage, and competitive rendering quality.
Significance:
This research significantly contributes to the field of dynamic scene reconstruction by proposing a practical and efficient framework for real-time applications like free-viewpoint video and virtual reality.
Limitations and Future Research:
- The initial 3DGS representation remains crucial and could be further improved by integrating advanced 3DGS techniques.
- Error accumulation during online learning might affect long-term reconstruction quality and requires further investigation.
- The generalization capability of HiCoM to outdoor or more complex environments needs further validation.
Tilastot
HiCoM improves learning efficiency by about 20%.
HiCoM reduces data storage by 85% compared to state-of-the-art methods.
HiCoM decreases the average training wall time to < 2 seconds per frame with negligible performance degradation.
HiCoM achieves a PSNR of 31.17 dB on the N3DV dataset.
HiCoM achieves a PSNR of 26.73 dB on the Meet Room dataset.
Lainaukset
"This paper proposes an efficient framework, dubbed HiCoM, with three key components."
"Our HiCoM framework begins with the learning of a compact and robust initial 3DGS representation through a perturbation smoothing strategy."
"Then, we leverage the inherent non-uniform distribution and local consistency of 3D Gaussians to implement a hierarchical coherent motion mechanism."
"Extensive experiments conducted on two widely used datasets show that our framework improves learning efficiency of the state-of-the-art methods by about 20% and reduces the data storage by 85%."