The article discusses four key mistakes to avoid when implementing gamification in product design:
Designing the product first, then trying to "gamify" it afterwards. Gamification should be considered from the very beginning of the design process to ensure a coherent and pleasurable user experience.
Relying solely on simplistic gamification mechanics like badges, points, and leaderboards without considering intrinsic motivations. Meaningful rewards and challenges are needed to truly engage users.
Overdesigning the product with too many features and gamification elements, leading to confusion and lack of focus. Successful gamified apps tend to excel at one core function.
Failing to gather feedback from churned users who have abandoned the product, instead relying only on feedback from engaged users. Understanding why users churn is crucial for improving the product.
The author emphasizes that effective gamification requires a holistic, user-centric approach from the very beginning of the design process, rather than tacking it on as an afterthought. Thoughtful integration of gamification elements that align with user motivations is key to creating engaging and successful products.
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by Sam Liberty klo blog.prototypr.io 04-29-2024
https://blog.prototypr.io/avoid-these-fatal-gamification-mistakes-at-all-costs-40d911689678Syvällisempiä Kysymyksiä