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A Comprehensive Survey of Text-to-3D Generation in the Age of AI-Generated Content


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This paper surveys the rapidly developing field of text-to-3D generation, exploring core technologies, seminal methods, enhancement directions, and applications, ultimately highlighting its potential to revolutionize 3D content creation.
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Bibliographic Information:

Li, C., Zhang, C., Cho, J., Waghwase, A., Lee, L., Rameau, F., ... & Hong, C. S. (2024). Generative AI meets 3D: A Survey on Text-to-3D in AIGC Era. Journal of LaTeX Class Files, 14(8), 1-10.

Research Objective:

This paper provides a comprehensive overview of the current state-of-the-art in text-to-3D generation technologies, focusing on their evolution, core techniques, key challenges, and potential applications.

Methodology:

The authors conduct a comprehensive literature review of relevant research in text-to-3D generation, categorizing and analyzing existing methods based on their underlying techniques, strengths, limitations, and areas for improvement.

Key Findings:

  • Text-to-3D generation has witnessed significant advancements, driven by the progress in generative AI, particularly in neural rendering, diffusion models, and text-image synthesis.
  • The integration of neural radiance fields (NeRF) with pre-trained text-to-image diffusion models has emerged as a dominant paradigm for high-quality text-to-3D generation.
  • Key challenges include improving fidelity, efficiency, consistency, controllability, and diversity of generated 3D models.
  • Text-to-3D technology finds applications in diverse fields, including avatar generation, scene generation, texture generation, and 3D editing.

Main Conclusions:

Text-to-3D generation holds immense potential to democratize 3D content creation, enabling users to generate complex and realistic 3D models from natural language descriptions. The authors highlight key research directions to address current limitations and further advance the field.

Significance:

This survey provides a valuable resource for researchers and practitioners interested in understanding the current landscape and future directions of text-to-3D generation, a technology poised to revolutionize various industries reliant on 3D content.

Limitations and Future Research:

  • The survey primarily focuses on text-driven generation, leaving other modalities like sketches or audio as potential avenues for future exploration.
  • Further research is needed to develop robust evaluation metrics for text-to-3D generation, enabling objective comparisons and benchmarking of different methods.
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Statisztikák
Even at a resolution of just 64×64, DreamFusion requires significant processing time. DreamPropeller achieves up to a 4.7x speedup in any text-to-3D pipeline based on score distillation.
Idézetek
"The accomplishment of Generative AI in the field of text-to-image [2] is quite remarkable." "Given the 3D nature of our environment, we can understand the need to extend this technology to the 3D domain [5]"

Mélyebb kérdések

How might the incorporation of other modalities, such as audio or tactile feedback, further enhance text-to-3D generation?

Answer: Incorporating additional modalities like audio and tactile feedback holds immense potential to revolutionize text-to-3D generation, pushing it beyond visual representation towards a richer, multi-sensory experience. Here's how: Enhanced Realism and Immersion: Imagine generating a 3D model of a rainforest with accompanying sounds of birds chirping, leaves rustling, and rain falling. This integration of audio cues would significantly enhance the realism and immersiveness of the generated scene. Similarly, simulating the texture of a 3D model, like the roughness of a stone or the smoothness of silk, through tactile feedback devices could provide a more intuitive and engaging interaction with the generated objects. Improved Object Properties and Interactions: Audio and tactile feedback can be instrumental in representing object properties and interactions more effectively. For instance, the sound of a bouncing ball can implicitly convey information about its material properties like elasticity. Similarly, tactile feedback can be used to simulate the feeling of different tools interacting with a 3D object in a virtual sculpting environment. Accessibility and New Applications: Integrating these modalities can make text-to-3D generation more accessible to visually impaired individuals. Imagine a system that generates 3D models from textual descriptions and then allows users to explore them through touch and sound. This opens up new avenues for education, art, and design for people with disabilities. Novel Creative Possibilities: Consider a scenario where a user can describe a musical instrument and then "feel" its texture and "hear" its sound as they interact with the generated 3D model. This fusion of modalities can unlock novel creative possibilities in music composition, sound design, and virtual instrument creation. However, incorporating these modalities also presents challenges. Developing robust algorithms to map textual descriptions to corresponding audio and tactile feedback, ensuring synchronization between modalities, and addressing the computational complexity of handling multi-sensory data are some hurdles that need to be overcome.

Could the reliance on large pre-trained models limit the accessibility and practical application of text-to-3D generation for users with limited computational resources?

Answer: Yes, the reliance on large pre-trained models like CLIP and diffusion models poses a significant barrier to the accessibility and practical application of text-to-3D generation for users with limited computational resources. High Computational Demands: These models often require substantial processing power and memory, making them inaccessible on standard personal computers or mobile devices. This limits the technology's reach to research labs and well-equipped institutions, excluding a large user base with limited access to high-performance computing. Slow Inference Times: Even with sufficient computational resources, the inference time for these models can be prohibitively long, especially for high-resolution 3D models. This latency hinders real-time applications like interactive design or gaming, where quick generation and manipulation of 3D content are crucial. Barriers to Customization and Fine-tuning: Large pre-trained models are often challenging to customize or fine-tune for specific tasks or domains. This lack of flexibility limits the practical application of text-to-3D generation in specialized fields like medicine or architecture, where tailored models are required. To address these limitations, the research community is actively exploring several avenues: Model Compression and Optimization: Techniques like model pruning, quantization, and knowledge distillation aim to reduce the size and computational complexity of pre-trained models without significantly sacrificing performance. Efficient Architectures: Developing new neural network architectures specifically designed for efficient 3D content generation is crucial. This includes exploring lightweight alternatives to NeRF and diffusion models that can operate with fewer parameters and computations. Cloud-Based Solutions: Leveraging cloud computing platforms can provide users with access to the necessary computational resources on demand, overcoming hardware limitations. However, this approach introduces dependencies on internet connectivity and cloud service providers. By addressing these challenges, we can make text-to-3D generation more accessible and empower a broader range of users to harness its creative and practical potential.

What ethical considerations arise from the increasing realism and accessibility of 3D content generation, particularly in the context of misinformation or malicious use?

Answer: The increasing realism and accessibility of 3D content generation, fueled by advancements in text-to-3D technology, raise significant ethical concerns, particularly in the context of misinformation and malicious use. Proliferation of Deepfakes: Realistic 3D models of individuals can be generated and manipulated with ease, leading to the creation of highly convincing deepfakes. These fabricated videos or images can be used to spread false information, damage reputations, or influence public opinion, posing a significant threat to individual privacy and societal trust. Falsified Evidence and Tampering: The ability to generate realistic 3D objects and scenes raises concerns about the authenticity of digital evidence. Fabricated 3D models could be used to create false evidence in criminal investigations, insurance claims, or legal disputes, undermining the integrity of justice systems and eroding public faith in institutions. Propaganda and Manipulation: The accessibility of 3D content generation tools empowers malicious actors to create and disseminate propaganda materials with unprecedented ease and realism. This can be used to manipulate public perception, incite violence, or sow discord within societies, amplifying existing social and political divisions. Misrepresentation and Cultural Appropriation: The ability to generate 3D models of cultural artifacts or symbols raises concerns about misrepresentation and cultural appropriation. Without proper context or understanding, these models can perpetuate harmful stereotypes or be used for commercial exploitation, disrespecting cultural heritage and sensitivities. Addressing these ethical challenges requires a multi-faceted approach: Developing Detection and Verification Tools: Investing in research and development of robust deepfake detection algorithms and content authentication technologies is crucial to counter the spread of misinformation and ensure the integrity of digital content. Raising Public Awareness and Media Literacy: Educating the public about the potential harms of synthetic media and equipping them with the critical thinking skills to identify and discern real from fake is essential to mitigate the impact of misinformation. Establishing Ethical Guidelines and Regulations: Developing clear ethical guidelines and regulations for the development and deployment of 3D content generation technologies is crucial to prevent malicious use and promote responsible innovation. Fostering Collaboration and Dialogue: Encouraging open dialogue and collaboration between researchers, policymakers, industry leaders, and the public is essential to address the ethical implications of this rapidly evolving technology and ensure its responsible development and use.
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