Konsep Inti
Enhancing realism and interactivity in VR surfing through a 6-DoF motion platform.
Abstrak
The content discusses the development of a system for simulating surfing in Virtual Reality (VR) using a 6-DoF motion platform. It focuses on accurately rendering surfboard kinematics, interactive paddling dynamics, and the impact of ocean ripples on acceleration perception. The study aims to enhance the realism and interactivity of VR surfing for potential therapeutic applications.
Structure:
- Introduction to VR surfing simulations.
- Challenges in simulating aquatic activities like surfing.
- Design considerations and hardware/software setup.
- Algorithmic approach for mapping surfboard movements to motion outputs.
- Experimental evaluation with participants focusing on acceleration perception, body posture effects, and haptic experience.
- Results analysis from experiments and questionnaires.
- Discussion on findings, implications, and future work.
Statistik
"Results indicate that the system effectively reproduces various acceleration levels."
"Seventeen participants were recruited for the study."
"Significant effects were found for acceleration levels F(2, 288) = 916.5, p < 0.001."
"Six out of seventeen participants preferred navigating on still water."
Kutipan
"The presence of ocean ripples amplifies the perception of acceleration."
"Some participants remarked it to be the best and most realistic VR experience they have had so far."