The content discusses advancements in automatic text-to-3D generation, focusing on optimizing 3D representations using pre-trained text-to-image models. The proposed method aims to achieve high-quality renderings through a single-stage optimization process. Techniques such as timestep annealing and z-variance regularization are introduced to enhance the quality of 3D assets generated from text prompts.
The work addresses challenges in existing methods related to artifacts, inconsistencies, and texture flickering issues in 3D representations. By distilling denoising scores and introducing novel optimization approaches, the proposed method demonstrates superior results over previous techniques. Extensive experiments showcase the effectiveness of the approach in generating highly detailed and view-consistent 3D assets.
Key points include advancements in automatic text-to-3D generation, utilization of pre-trained models for optimization, introduction of novel techniques for high-quality renderings, addressing challenges in existing methods, and showcasing superior results through extensive experiments.
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by Junzhe Zhu,P... at arxiv.org 03-12-2024
https://arxiv.org/pdf/2305.18766.pdfDeeper Inquiries