Core Concepts
SARDINE is a flexible and interpretable recommendation simulator that can help accelerate research in interactive and data-driven recommender systems by enabling the study of various sources of complexity found in real-world recommendation environments.
Abstract
The paper introduces SARDINE, a simulator for automated recommendation in dynamic and interactive environments. The key points are:
SARDINE is designed to span the various sources of complexity that can be found in real-world recommendation environments, such as the effect of recommendations on users, the effect of biased data on recommender systems, and the dynamic nature of user preferences and item values.
The simulator allows researchers to easily tweak the experimental setup and observe the effects on candidate recommendation methods, enabling quicker iterations and the identification of general trends and novel findings.
The paper defines four overarching research topics that can be studied using SARDINE, including multi-step reasoning, learning from biased data, handling uncertainty, and slate recommendation.
The authors provide nine diverse environments derived from the SARDINE simulator, each with different characteristics (e.g., single-item vs. slate recommendation, presence of boredom and influence mechanisms, level of click uncertainty, full vs. partial observability, reranking task).
Experiments are conducted on the nine environments to demonstrate the simulator's utility, uncover novel insights about existing recommendation approaches, and provide a testbed for future research.
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