핵심 개념
The author presents a novel technique using vectorized 3D strokes to stylize scenes, diverging from traditional NeRF-based methods. This approach allows for significant geometric and aesthetic stylization while maintaining consistency across different views.
초록
The content introduces a method utilizing vectorized 3D strokes to create stylized 3D scenes, departing from conventional NeRF approaches. By representing scenes with strokes, the method achieves substantial geometric and aesthetic stylization while ensuring consistency across various viewpoints. The technique involves transforming basic primitives and spline curves into unique strokes, enabling the synthesis of high-quality artistic renderings. Through extensive evaluation, the approach demonstrates effective scene synthesis with notable geometry and appearance transformations. The stroke-based representation allows for direct optimization of parameters through gradient descent, overcoming challenges faced by traditional methods. The method's training scheme addresses issues like vanishing gradients and sub-optimal initialization, enhancing the overall quality of scene reconstruction.
통계
Our method was evaluated using multi-view datasets of real-world and synthetic images.
The stroke field is defined by two spatially varying functions for density σ(x) ∈ R+ and RGB color c(x, d).
We propose a novel method to translate multi-view 2D images into stylized 3D scenes using 3D strokes based on basic primitives and spline curves.
Our total loss function combines color loss, mask supervision loss, regularization loss for density parameters, error field loss, and regularization loss.
Different composition methods like 'overlay' and 'softmax' were compared in terms of their impact on scene reconstruction quality.
인용구
"Our method represents the scene as vectorized 3D strokes, mimicking human painting during scene reconstruction process."
"The stroke-based representation allows for direct optimization of parameters through gradient descent."
"Our experiments demonstrate that this stroke-based representation can successfully stylize 3D scenes with large geometry and appearance transformations."