핵심 개념
G-SHELL provides a novel approach for reconstructing and generating both watertight and non-watertight 3D meshes efficiently.
초록
The content introduces G-SHELL, a new representation for 3D shapes, focusing on mesh reconstruction and generative modeling. It discusses the challenges with existing methods, presents the concept of manifold signed distance fields (mSDF), explains the efficient mesh extraction algorithm, and showcases applications like multiview image reconstruction and generative modeling. The experiments demonstrate superior performance in reconstruction quality, efficiency in training and inference, as well as successful generative modeling of 3D meshes.
통계
G-SHELL reduces to a typical watertight surface representation if all mSDF values on the grid are set to positive values.
G-SHELL takes only 3 hours to fit a ground truth shape while NeuralUDF, NeUDF, and NeAT take significantly longer.
During testing, G-SHELL runs at 2.7 sec/img for novel-view synthesis compared to NeuralUDF, NeUDF, and NeAT which run at minutes per image.
인용구
"Any smooth open surface can be smoothly deformed to be a subset of a sphere."
"We propose G-SHELL as an expressive representation for general 3D shapes."
"G-MeshDiffusion achieves better performance than existing watertight mesh generation models."