The content introduces an innovative approach for animating high-quality 3D neural head avatars from video input, focusing on person-independent animation. The method combines personalized head models with multi-person facial performance capture to enhance realism and convenience in VR experiences. By utilizing LSTM-based animation networks and neural rendering techniques, the approach achieves seamless integration of personalized head avatars into multi-person video-based animations. The content discusses related work, the employed hybrid head representation, video-based neural animation process, experimental results, limitations, conclusions, and acknowledgments.
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by Wolfgang Pai... om arxiv.org 03-08-2024
https://arxiv.org/pdf/2403.04380.pdfDiepere vragen