Bibliographic Information: Yang, X., Man, Y., Chen, J.-K., & Wang, Y.-X. (2024). SceneCraft: Layout-Guided 3D Scene Generation. In Advances in Neural Information Processing Systems (Vol. 38).
Research Objective: This paper introduces SceneCraft, a novel framework for generating high-quality 3D indoor scenes that adhere to both textual descriptions and user-defined spatial layouts.
Methodology: SceneCraft utilizes a two-stage approach. First, a 2D diffusion model, SceneCraft2D, is trained to generate high-fidelity 2D images conditioned on rendered "bounding-box images" (BBI) derived from user-specified 3D bounding box layouts. Second, a distillation-guided process leverages SceneCraft2D's generation capabilities to optimize a 3D scene representation (e.g., NeRF), gradually refining the scene geometry and texture based on the generated multi-view images.
Key Findings: SceneCraft demonstrates superior performance compared to existing text-to-3D and layout-guided generation methods, achieving higher scores in CLIP Score, 3D consistency, and visual quality. The framework effectively handles complex indoor layouts beyond single rooms, including multi-story houses with irregular shapes, and supports free camera trajectories, surpassing the limitations of panorama-based approaches.
Main Conclusions: SceneCraft presents a significant advancement in 3D scene generation by enabling precise user control over both scene content and spatial arrangement. The proposed method effectively combines the strengths of 2D diffusion models and 3D scene representations, paving the way for more interactive and user-friendly 3D content creation tools.
Significance: This research significantly contributes to the field of computer vision, particularly in 3D scene generation and understanding. It offers a promising solution for various applications, including virtual and augmented reality, video game development, and embodied AI simulations.
Limitations and Future Research: While SceneCraft demonstrates impressive results, future work could explore incorporating more sophisticated object representations beyond bounding boxes and investigating the generation of dynamic scenes with moving objects and changing lighting conditions.
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