Główne pojęcia
Challenging dense action detection in table tennis videos requires specialized benchmarks like P2ANet.
Streszczenie
The article introduces P2ANet, a benchmark dataset for dense action detection in table tennis videos. It discusses the challenges of recognizing and localizing fast-moving actions in sports videos, particularly in table tennis. The dataset consists of 2,721 video clips from professional matches, annotated with fine-grained action labels. Various action recognition and localization models are evaluated on P2ANet, highlighting the difficulty of achieving high accuracy due to the dense and fast nature of the actions. The article also details the dataset construction, annotation process, and the development of a specialized annotation toolbox for efficient labeling.
Structure:
- Introduction to Video Analytics and the Importance of Action Recognition in Sports Videos
- Dataset Construction and Annotation Process for P2ANet
- Evaluation of Action Recognition and Localization Models on P2ANet
- Challenges and Insights from the Benchmark Evaluation
Statystyki
These models can only achieve 48% area under the AR-AN curve for localization and 82% top-one accuracy for recognition.
P2ANet dataset consists of 2,721 annotated 6-minute-long video clips, containing 139,075 labeled action segments, and lasts 272 hours in total.
Cytaty
"While deep learning has been widely used for video analytics, dense action detection with fast-moving subjects from sports videos is still challenging."
"The results confirm that P2ANet is still a challenging task and can be used as a special benchmark for dense action detection from videos."