The paper discusses how multiparty session types (MPST) can be applied to implement the TCP protocol. The authors develop an MPST-based implementation of a subset of a TCP server in Rust and test its interoperability against the Linux TCP stack.
The key highlights and insights are:
Session Types Libraries: The authors develop libraries for encoding the session type model into native Rust types in an ergonomic fashion.
Implementation: They implement a subset of the TCP protocol, including key aspects of both the user/TCP interface and the TCP/lower-level interface, in Rust while adhering to the session type model. This allows the Rust compiler to detect deviations from the session type.
Testing: The authors test their implementation against a real TCP stack, handling various scenarios such as packet loss, reordering, and connection establishment and closure.
The work highlights the differences in assumptions between session type theory and the way transport layer protocols are usually implemented. It is the first step towards bringing session types into the transport layer.
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