The article discusses the importance of dynamic radio resource allocation schemes in in-body sub-networks supporting extended reality (XR) applications. It provides a comparative analysis of interference-aware sub-band allocation algorithms, including greedy selection, sequential greedy selection (SG), centralized graph coloring (CGC), and sequential iterative sub-band allocation (SISA). The study reveals that SISA and SG algorithms can support higher IBS densities for XR requirements compared to CGC. Different deployment models, channel models, and data traffic patterns are considered to evaluate the performance of these algorithms. The signaling overhead and performance evaluation results are discussed comprehensively.
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