Temel Kavramlar
The paper presents fast sequential and distributed algorithms for finding a proper (Δ+1)-edge-coloring of a graph with maximum degree Δ, with a focus on the case when Δ is constant.
Özet
The paper investigates the algorithmic problem of efficiently finding a proper (Δ+1)-edge-coloring of a graph G with maximum degree Δ.
Key highlights:
- The fastest known algorithm for general graphs, due to Sinnamon, has a running time of O(m√n), where n is the number of vertices and m is the number of edges.
- When Δ is constant, the running time of Sinnamon's algorithm can be improved to O(n log n), as shown by Gabow et al.
- The paper presents a randomized sequential algorithm that finds a proper (Δ+1)-edge-coloring in time O(polyΔ(n)) when Δ is constant, which is optimal.
- For the distributed setting, the paper develops new deterministic and randomized LOCAL algorithms for (Δ+1)-edge-coloring. The deterministic algorithm runs in ˜O(log^5 n) rounds, while the randomized algorithm runs in O(log^2 n) rounds.
- The key new ingredient in the algorithms is a novel application of the entropy compression method.
İstatistikler
There are no key metrics or important figures used to support the author's main arguments.
Alıntılar
There are no striking quotes supporting the author's key logics.