The author starts by reminiscing about the last time they made international friends online, which was through the virtual simulation game Habbo Hotel in 2007. They describe Habbo Hotel as a "virtual stimulation game" that was played through a "bulky plastic squarish box" of a computer, which was the technology available at the time.
The author then reflects on how technology has evolved, noting that it "aged like wine, but not without the cost of our mental health." They compare the older, bulkier computers to the thin, foldable screens of modern devices, and how younger generations are "luckier" to have access to more advanced technology.
The author also comments on the perceived "degeneration of people and humanity through the decades," noting that each generation is "daintier and more fragile" than the last, and that people today are more easily offended and have "glass egos." They use the example of how older Nokia phones were more durable than modern smartphones, which require screen protectors and cases to prevent damage from drops.
Overall, the author is reminiscing about the simpler times of online friendships and the evolution of technology, while also reflecting on the perceived changes in human behavior and resilience over the generations.
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medium.com
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by Faith Lew : medium.com 04-01-2024
https://medium.com/new-writers-welcome/the-last-time-i-made-international-friends-online-was-through-habbo-hotel-in-2007-511aec60a626Daha Derin Sorular