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Geometry Transfer: Stylizing 3D Scenes by Leveraging Depth Maps


核心概念
This paper introduces Geometry Transfer, a novel method that leverages depth maps as style guides to directly stylize the geometry of neural radiance fields, enabling more expressive and accurate 3D scene stylization.
摘要

The paper proposes a novel method called Geometry Transfer that utilizes depth maps as style guides to directly stylize the geometry of neural radiance fields, in addition to transferring the appearance. The key highlights are:

  1. Geometry Transfer: The authors introduce the use of depth maps as style guides, in contrast to previous methods that primarily focused on transferring colors and textures. This allows for the direct stylization of the 3D scene's geometry.

  2. Deformation Fields: To ensure coherent stylization of both shape and appearance, the authors employ deformation fields that predict offset vectors for 3D points, enabling synchronized modifications of the geometry and color grids.

  3. RGB-D Stylization: Building on Geometry Transfer, the authors propose novel techniques that leverage both RGB and depth information from the style guide. This includes geometry-aware nearest matching and patch-wise optimization to enhance the diversity and accuracy of the stylization.

  4. Perspective Style Augmentation: The authors introduce a technique to vary the scale of style patterns based on the distance from the camera, enhancing the perception of depth in the stylized 3D scenes.

  5. Partial Stylization: The authors demonstrate the integration of their method with Panoptic Lifting, enabling the selective stylization of target objects or semantic classes within a 3D scene.

Through extensive experiments, the authors show that their proposed Geometry Transfer and RGB-D stylization techniques significantly outperform previous 3D style transfer methods in terms of both qualitative and quantitative evaluations.

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統計資料
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by Hyunyoung Ju... arxiv.org 04-09-2024

https://arxiv.org/pdf/2402.00863.pdf
Geometry Transfer for Stylizing Radiance Fields

深入探究

How could the proposed Geometry Transfer method be extended to handle 360-degree unbounded 3D scenes, beyond the current focus on forward-facing scenes

To extend the proposed Geometry Transfer method to handle 360-degree unbounded 3D scenes, several adjustments and enhancements can be considered. One approach could involve incorporating multi-view style guides or 3D style guides to provide a more comprehensive understanding of the scene from various perspectives. By utilizing information from multiple viewpoints, the method can better capture the nuances of the scene's geometry and appearance, allowing for more accurate and detailed stylization across all angles. Additionally, techniques such as view synthesis and dynamic scene modeling could be integrated to ensure consistency and coherence in stylization throughout the entire scene, regardless of the viewing angle. By addressing the challenges of unbounded scenes and leveraging multi-view information, the Geometry Transfer method can be adapted to handle 360-degree environments effectively.

What other types of 3D style guides, beyond single-image depth maps, could be explored to further enhance the expressiveness and diversity of the stylization

Exploring alternative types of 3D style guides beyond single-image depth maps can significantly enhance the expressiveness and diversity of stylization in 3D scenes. One promising avenue is the utilization of motion or temporal information as style guides. By incorporating dynamic elements such as movement patterns, animations, or temporal sequences, the stylization process can capture not only static appearance but also dynamic characteristics of the scene. This approach would enable the creation of stylized 3D scenes with fluid motion and evolving styles, adding a new dimension of creativity and artistic expression. Furthermore, semantic style guides based on object categories, materials, or lighting conditions could offer more targeted and specialized stylization, allowing for precise control over specific aspects of the scene's visual presentation. By exploring a diverse range of 3D style guides, the method can cater to a broader spectrum of stylization requirements and artistic preferences.

How might the integration of semantic information, beyond just geometry and appearance, contribute to more holistic and contextually-aware 3D scene stylization

The integration of semantic information beyond geometry and appearance can significantly enhance the holistic and contextually-aware stylization of 3D scenes. By incorporating semantic cues such as object categories, material properties, or scene context, the stylization process can be tailored to specific elements within the scene, allowing for more targeted and meaningful transformations. For example, by considering the semantic meaning of objects or regions in the scene, the stylization method can apply stylistic changes that are coherent and relevant to the content being stylized. Additionally, semantic information can guide the stylization process to respect the inherent structure and relationships within the scene, ensuring that the stylized output remains faithful to the original content while incorporating stylistic enhancements. By integrating semantic awareness into the stylization pipeline, the method can achieve a deeper level of understanding and sophistication in 3D scene stylization.
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