The article considers a MEC system comprising N IoT devices and an edge server (ES), where the devices can split the execution of their tasks between their local processors and the ES. The authors model this as a non-cooperative game among the devices, with each device aiming to minimize a cost function that captures both power consumption and the age of information (AoI) of the tasks.
To make the problem tractable, the authors employ the mean-field game (MFG) framework. They first derive an approximate expression for the AoI of a device by modeling the system as a stochastic hybrid system. They then formulate the generic device's optimization problem in the MFG setting, which involves finding an optimal policy that is consistent with the population-level behavior.
The authors provide numerical results that demonstrate the key insights:
The authors also discuss potential future research directions, including the theoretical analysis of the mean-field equilibrium solution and its performance on the original finite-agent system.
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arxiv.org
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