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Comprehensive 3D Scene Reconstruction from a Single Image using a Modular Divide-and-Conquer Approach


المفاهيم الأساسية
The proposed method comprehensively reconstructs complex 3D scenes from a single input image by following a modular divide-and-conquer approach, without requiring end-to-end training or 3D supervision.
الملخص
The paper introduces a modular framework for reconstructing 3D scenes from a single input image. The method follows a divide-and-conquer strategy, first processing the scene holistically to extract depth and semantic information, and then leveraging a single-shot object-level reconstruction method for the detailed reconstruction of individual components. The key steps are: Scene analysis: Estimating camera calibration, predicting depth map, segmenting entities, and detecting foreground instances. Instance processing: Reprojecting object crops to match the training domain of the single-view object reconstruction model, performing amodal completion to recover occluded parts, and reconstructing the individual objects. Background modeling: Fitting a signed distance function and color model to approximate the background regions. The proposed pipeline is designed to be highly modular, allowing future improvements to individual components. Extensive experiments on synthetic and real-world datasets demonstrate the generalization capabilities of the method, outperforming prior works that require 3D supervision or are limited to predefined object classes.
الإحصائيات
The 3D-FRONT dataset contains 100 test images with ground truth geometry. The HOPE-Image dataset contains 10 validation images with ground truth object alignment.
اقتباسات
"Successful single-view applications have been developed for specific purposes such as face reconstruction [14, 29], hair modeling [63], and many more. However, the 3D understanding from a single image task is far from solved in the case of larger scale problems such as indoor/outdoor scene reconstruction with multiple objects [54]." "Given the complexity of real-world scenes, reversing the process of image capturing in an end-to-end fashion would require a huge amount of data covering the variability of realistic environments. Therefore, many works solve a simplified version of the task by focusing on single objects or indoor rooms with a limited number of objects in which they predict the scene layouts containing 3D instance bounding boxes and optionally object meshes."

الرؤى الأساسية المستخلصة من

by Andr... في arxiv.org 04-05-2024

https://arxiv.org/pdf/2404.03421.pdf
Generalizable 3D Scene Reconstruction via Divide and Conquer from a  Single View

استفسارات أعمق

How can the proposed modular framework be extended to handle dynamic scenes with moving objects

To extend the proposed modular framework to handle dynamic scenes with moving objects, several adjustments and additions can be made. One approach could involve incorporating motion estimation techniques to track the movement of objects within the scene. By integrating algorithms for optical flow or object tracking, the system can adapt to changes in object positions over time. Additionally, implementing a temporal component to the framework would allow for the aggregation of information from multiple frames, enabling the reconstruction of dynamic scenes. This could involve utilizing recurrent neural networks or other sequential models to process sequential data and capture the evolution of the scene over time. By combining spatial and temporal information, the system can effectively handle dynamic scenes with moving objects.

What are the potential limitations of the amodal completion approach used in the instance processing stage, and how could it be further improved

While amodal completion is a powerful technique for recovering occluded parts of objects in the instance processing stage, it does have some limitations. One potential limitation is the reliance on pre-trained large-scale diffusion models for image completion, which may not always generalize well to all types of scenes or objects. To address this limitation, one approach could be to fine-tune the completion model on a more diverse and representative dataset that includes a wider variety of object types and scene configurations. Additionally, incorporating contextual information and scene understanding during the completion process could enhance the accuracy of the predictions. By leveraging contextual cues and object relationships, the system can make more informed decisions when completing occluded regions. Furthermore, exploring alternative completion methods, such as generative adversarial networks (GANs) or variational autoencoders (VAEs), could offer additional flexibility and robustness to the amodal completion process.

What insights from the field of generative modeling could be leveraged to enhance the overall 3D scene reconstruction capabilities of the system

Drawing insights from the field of generative modeling can significantly enhance the overall 3D scene reconstruction capabilities of the system. One key approach could involve integrating generative models, such as variational autoencoders (VAEs) or generative adversarial networks (GANs), to generate realistic 3D scenes from limited input data. By training these models on a diverse set of 3D scenes, the system can learn to generate novel and realistic scene configurations. Additionally, leveraging techniques like style transfer or domain adaptation from generative modeling can help improve the visual quality and realism of the reconstructed scenes. Furthermore, exploring the use of latent space interpolation techniques can enable the system to generate variations of scenes and objects, enhancing the diversity and richness of the reconstructed scenes. By incorporating generative modeling principles, the system can achieve more robust and flexible 3D scene reconstruction capabilities.
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