toplogo
Anmelden

Estimating Physical Properties of Objects from Language-Embedded 3D Feature Fields


Kernkonzepte
Humans can perceive the physical properties of objects solely through vision by associating visual appearances with grounded knowledge about materials. This paper presents a novel approach to equip computers with similar capabilities by leveraging large language models and vision-language embeddings to estimate a variety of physical properties, such as mass, friction, and hardness, in a zero-shot manner from a collection of object images.
Zusammenfassung

The paper presents a novel approach called NeRF2Physics for dense prediction of physical properties from a collection of object images. The key ideas are:

  1. Construct a language-embedded 3D point cloud by fusing CLIP features into a neural radiance field (NeRF) representation of the scene.

  2. Leverage large language models (LLMs) to propose a dictionary of candidate materials and their physical properties based on the semantic understanding of the scene.

  3. Perform zero-shot CLIP-based kernel regression to estimate physical property values at each point in the 3D point cloud, leveraging the material dictionary.

  4. For physical properties requiring volumetric integration (e.g. mass), further prompt the LLM to estimate the thickness of each material and integrate accordingly.

The method is evaluated on two datasets: the ABO-500 dataset for mass estimation, and a new real-world dataset collected by the authors for friction and hardness estimation. The results show that NeRF2Physics outperforms various baselines, including supervised methods, in zero-shot physical property prediction. The authors also demonstrate the ability to estimate other properties like Young's modulus and thermal conductivity in a zero-shot manner.

edit_icon

Zusammenfassung anpassen

edit_icon

Mit KI umschreiben

edit_icon

Zitate generieren

translate_icon

Quelle übersetzen

visual_icon

Mindmap erstellen

visit_icon

Quelle besuchen

Statistiken
The mass of the object is 10.4 kg. The mass of the object is 40.9 kg. The mass of the object is 4.8 kg. The kinetic friction coefficient of the surface is in the range of 0.3 to 0.5. The Shore hardness of the material is in the range of 80 to 90 Shore A.
Zitate
"Humans are remarkably adept at predicting physical properties of objects based on visual information." "Having computational models for perceiving physics from visual data is crucial for various applications, including robotics, agriculture, urban planning, graphics, and many other domains."

Tiefere Fragen

How can the proposed method be extended to handle occlusions and handle objects with multiple materials?

The proposed method can be extended to handle occlusions by incorporating advanced techniques for depth estimation and point cloud reconstruction. By improving the accuracy of the 3D point cloud extraction process, the model can better handle occluded areas and generate more complete representations of objects. Additionally, the use of segmentation masks can help in identifying different parts of an object, even when they are partially occluded. To handle objects with multiple materials, the model can be enhanced to support segmentation of different material regions within an object. By incorporating a more sophisticated material segmentation step, the model can identify and differentiate between various materials present in an object. This segmentation can then be used to provide more accurate physical property estimations for each material region within the object.

What are the limitations of using language models for physical property estimation, and how can they be addressed?

One limitation of using language models for physical property estimation is the inherent uncertainty in the predictions, especially when dealing with a wide range of materials and properties. Language models may struggle with rare or complex materials that are not well-represented in their training data, leading to inaccurate estimations. This limitation can be addressed by incorporating domain-specific knowledge or training the language model on a more diverse dataset that includes a wider variety of materials and properties. Another limitation is the reliance on textual descriptions for material identification, which may not always capture the full complexity of an object's composition. To address this, the model can be enhanced with additional modalities such as tactile or spectral data to provide a more comprehensive understanding of the object's physical properties. By integrating multiple sources of information, the model can improve the accuracy and robustness of its estimations.

How can the physical property predictions from NeRF2Physics be leveraged to enable more realistic physical simulations and interactions in virtual environments?

The physical property predictions from NeRF2Physics can be leveraged to create more realistic physical simulations and interactions in virtual environments by providing accurate material properties for objects. These predictions can be used to generate digital twins with realistic physical properties, allowing for more immersive and interactive experiences in virtual environments. By incorporating the estimated mass, friction, hardness, and other properties into simulation engines, virtual objects can behave more realistically when interacting with each other or with virtual agents. Furthermore, the physical property predictions can enhance the realism of virtual environments by enabling more accurate rendering of materials and surfaces. Objects can exhibit realistic behaviors such as varying friction coefficients, hardness levels, and mass densities, leading to more authentic interactions and simulations. This can be particularly useful in applications such as virtual training simulations, gaming, and architectural visualization, where realistic physical properties are essential for creating engaging and immersive experiences.
0
star