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Diffusion2: Efficient Generation of Dynamic 3D Content via Score Composition of Orthogonal Diffusion Models


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Diffusion2 leverages the geometric consistency and temporal smoothness priors from pretrained video and multi-view diffusion models to directly sample dense multi-view and multi-frame images, which can then be employed to optimize continuous 4D representations.
Résumé

The paper presents a novel framework, Diffusion2, for efficient and scalable generation of 4D content. The key idea is to leverage the knowledge about geometric consistency and temporal smoothness from pretrained video and multi-view diffusion models to directly sample dense multi-view and multi-frame images, which can then be used to optimize continuous 4D representations.

The framework consists of two stages:

  1. Image matrix generation:

    • Diffusion2 first independently generates the animation under the reference view and the multi-view images at the reference time as the condition for the subsequent generation of the full matrix.
    • It then directly samples the dense multi-frame multi-view image array by blending the estimated scores from the video and multi-view diffusion models in the reverse-time SDE.
    • This is made possible by the assumption that the elements in the image matrix are conditionally independent given the reference view or time.
  2. Robust reconstruction:

    • The generated image arrays are employed as supervision to optimize a continuous 4D content representation, such as 4D Gaussian Splatting, through a combination of perceptual loss and D-SSIM.

Compared to previous optimization-based methods, Diffusion2 can efficiently generate diverse dynamic 4D content in a highly parallel manner, avoiding the slow, unstable, and intricate multi-stage optimization.

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Idées clés tirées de

by Zeyu Yang,Zi... à arxiv.org 04-03-2024

https://arxiv.org/pdf/2404.02148.pdf
Diffusion$^2$

Questions plus approfondies

How can the framework be extended to handle more complex prompts, such as text-to-4D generation

To extend the framework for more complex prompts like text-to-4D generation, we can leverage the existing capabilities of the framework in handling different types of input conditions. For text prompts, we can first convert the text descriptions into image representations using text-to-image models. These generated images can then serve as the input conditions for the framework, following the same process outlined for single images or videos. By incorporating text-to-image models into the pipeline, we can seamlessly integrate text prompts into the generation process, enabling the creation of dynamic 4D content based on textual descriptions.

What are the potential limitations of the conditional independence assumption, and how can it be relaxed or generalized

The conditional independence assumption in the framework, while effective for simplifying the generation process, may have limitations in capturing complex dependencies between different views and frames. One potential limitation is that it assumes a strict independence between the geometry and dynamics of the generated content, which may not always hold true in real-world scenarios where these aspects are intricately linked. To relax this assumption, we can introduce additional conditioning mechanisms that allow for more nuanced interactions between different views and frames. By incorporating attention mechanisms or hierarchical structures into the model, we can capture more complex dependencies and improve the overall coherence and consistency of the generated 4D content.

How can the framework be adapted to leverage the latest advancements in video and multi-view diffusion models to further improve the quality and efficiency of 4D content generation

To adapt the framework to leverage the latest advancements in video and multi-view diffusion models, we can incorporate state-of-the-art techniques such as transformer-based architectures, attention mechanisms, and advanced training strategies. By integrating transformer models into the video and multi-view diffusion models, we can enhance the model's ability to capture long-range dependencies and improve the overall quality of the generated content. Additionally, by incorporating attention mechanisms, the model can focus on relevant information across different views and frames, leading to more coherent and realistic 4D content generation. Furthermore, by utilizing advanced training strategies such as curriculum learning or self-supervised learning, we can further enhance the efficiency and scalability of the framework, enabling it to benefit from the latest advancements in video and multi-view diffusion models.
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