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Gamified Continuous Integration IDE Plugin by Straubinger and Fraser


Concepts de base
The authors present an IntelliJ plugin to integrate gamification elements from Gamekins into the IDE, aiming to enhance developer motivation for test writing while minimizing context switches.
Résumé

The content discusses the integration of gamification elements into software testing processes through the Gamekins tool. It addresses challenges faced by developers in maintaining productivity during testing activities and introduces an IntelliJ plugin designed to streamline the gamification experience within the IDE. The plugin aims to improve developer engagement with testing tasks by incorporating challenges, quests, achievements, and leaderboards directly into the development environment. By reducing context switches between the IDE and external platforms like Jenkins, the plugin seeks to enhance motivation for test writing and overall productivity. The study highlights positive outcomes observed when using gamification tools like Gamekins in educational settings, emphasizing improved student engagement and performance in software testing courses. Additionally, it explores different types of challenges, quests, achievements, and leaderboards offered by Gamekins to incentivize developers and teams towards quality improvements in testing practices.

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Stats
Developers spend approximately 50% of their work time in the IDE. In a controlled experiment with 49 participants using IntelliGame plugin, clear improvements were seen in testing behavior. Gamekins offers various challenges such as Build Challenge, Test Challenge, Class Coverage Challenge, Method Coverage Challenge, Line Coverage Challenge, Branch Coverage Challenge, Mutation Challenge, and Smell Challenge. Quests in Gamekins include Add Tests Quest, Cover Branches Quest, Cover Lines Quest, Receive Challenges Quest, Send Challenges Quest, Solve Achievements Quest, Solve Challenges Quest. Achievements range from simple tasks like adding a test to more challenging objectives like achieving 100% coverage.
Citations
"Developers earn points by completing test-related challenges and quests." - Philipp Straubinger and Gordon Fraser "Gamekins integrates gamification elements like challenges, quests, leaderboards into Jenkins CI platform." - Philipp Straubinger and Gordon Fraser

Idées clés tirées de

by Philipp Stra... à arxiv.org 03-07-2024

https://arxiv.org/pdf/2403.03557.pdf
An IDE Plugin for Gamified Continuous Integration

Questions plus approfondies

How can integrating gamification tools like Gamekins impact long-term developer engagement?

Integrating gamification tools like Gamekins can have a significant impact on long-term developer engagement by enhancing motivation and increasing interest in tasks that are typically perceived as less enjoyable, such as software testing. By incorporating elements like challenges, quests, achievements, and leaderboards into the continuous integration process, developers are incentivized to improve their testing practices. This sustained engagement is crucial for fostering a culture of quality assurance within development teams.

What are potential drawbacks or limitations of relying on gamified approaches for software testing?

While gamified approaches can be effective in boosting motivation and productivity in software testing activities, there are potential drawbacks and limitations to consider. One major concern is the risk of developers focusing more on achieving points or rewards rather than prioritizing the actual quality of their tests. This could lead to superficial test writing just to fulfill gamification requirements without ensuring comprehensive coverage or effectiveness. Additionally, some team members may not resonate with the competitive nature of leaderboards or challenges, potentially causing disengagement among certain individuals.

How might incorporating gamification principles influence collaboration among developers within a team setting?

Incorporating gamification principles into software development processes can positively influence collaboration among developers within a team setting by fostering healthy competition and camaraderie. Leaderboards showcasing individual and team scores encourage friendly competition while also promoting teamwork towards common goals. Challenges that involve sharing tasks or sending/receiving challenges between colleagues promote interaction and communication within the team. Furthermore, working towards collective achievements creates a sense of shared accomplishment and encourages mutual support among team members striving for success in their testing endeavors.
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