toplogo
התחברות

OmniGS: Fast and Photorealistic Omnidirectional Radiance Field Reconstruction using Gaussian Splatting


מושגי ליבה
OmniGS introduces a novel omnidirectional Gaussian splatting system that enables fast and high-fidelity reconstruction of radiance fields from calibrated omnidirectional images, outperforming state-of-the-art neural radiance field methods in both reconstruction quality and rendering speed.
תקציר

The paper presents OmniGS, a novel photorealistic reconstruction system that leverages omnidirectional Gaussian splatting for fast and high-quality radiance field reconstruction.

Key highlights:

  • Theoretical analysis of the spherical camera model derivatives in 3D Gaussian splatting, enabling direct splatting of 3D Gaussians onto the equirectangular screen space.
  • Development of a new GPU-accelerated omnidirectional rasterizer that directly splats 3D Gaussians onto the equirectangular image plane, enabling efficient and differentiable optimization of the radiance field.
  • Extensive experiments on egocentric and roaming scenarios demonstrate that OmniGS achieves state-of-the-art reconstruction quality and high rendering speed using omnidirectional images, outperforming NeRF-based methods.
  • Evaluation on perspective rendering shows that OmniGS can generate better perspective views by cropping the rendered omnidirectional images, compared to the original 3D Gaussian splatting approach.

The paper highlights the potential of OmniGS for real-time applications in robotics and immersive scene exploration.

edit_icon

התאם אישית סיכום

edit_icon

כתוב מחדש עם AI

edit_icon

צור ציטוטים

translate_icon

תרגם מקור

visual_icon

צור מפת חשיבה

visit_icon

עבור למקור

סטטיסטיקה
The paper reports the following key metrics: On the 360Roam dataset, OmniGS achieves a PSNR of 25.505, SSIM of 0.808, and LPIPS of 0.140, with a rendering FPS of 120. On the EgoNeRF-OmniBlender dataset, OmniGS achieves a PSNR of 33.637, SSIM of 0.919, and LPIPS of 0.054, with a rendering FPS of 115. On the EgoNeRF-Ricoh360 dataset, OmniGS achieves a PSNR of 26.034, SSIM of 0.825, and LPIPS of 0.131, with a rendering FPS of 93.
ציטוטים
None.

תובנות מפתח מזוקקות מ:

by Longwei Li,H... ב- arxiv.org 04-05-2024

https://arxiv.org/pdf/2404.03202.pdf
OmniGS

שאלות מעמיקות

How can the omnidirectional Gaussian splatting approach be extended to handle dynamic scenes or incorporate additional sensor modalities, such as depth or inertial measurements, to further improve the reconstruction quality and robustness

The omnidirectional Gaussian splatting approach can be extended to handle dynamic scenes by incorporating temporal information into the optimization process. By considering the evolution of the scene over time, the system can adaptively update the 3D Gaussians to account for moving objects or changing environments. This can be achieved by introducing motion models that predict the future positions of objects based on their past trajectories, enabling the system to maintain accurate representations even in dynamic scenarios. Incorporating additional sensor modalities, such as depth or inertial measurements, can further improve the reconstruction quality and robustness of the system. Depth information can help refine the geometry of the scene and enhance the accuracy of the 3D Gaussians, especially in regions with occlusions or ambiguous texture. Inertial measurements, on the other hand, can provide valuable motion cues that aid in aligning the reconstructed scene with the real-world environment, reducing drift and improving overall localization accuracy. By fusing data from multiple sensors, the system can create a more comprehensive and reliable representation of the scene.

What are the potential limitations or failure cases of the current OmniGS system, and how could they be addressed in future work

One potential limitation of the current OmniGS system is its reliance on a single modality of input data, namely omnidirectional images. This may pose challenges in scenarios where the visual information alone is insufficient to capture all aspects of the scene, such as in highly reflective environments or scenes with complex lighting conditions. To address this limitation, future work could explore the integration of additional sensor modalities, as mentioned in the previous response, to enhance the system's robustness and reconstruction quality. Another potential failure case of the OmniGS system could arise in scenes with rapid camera motion or large occlusions, leading to inaccuracies in the representation of the radiance field. To mitigate this, advanced motion compensation techniques and occlusion handling mechanisms could be implemented to ensure that the 3D Gaussians accurately reflect the scene geometry and appearance. Additionally, optimizing the system to handle multi-room scale or outdoor scenarios more effectively could be a focus for future improvements.

Beyond photorealistic reconstruction, how could the efficient and differentiable nature of the omnidirectional Gaussian splatting be leveraged for other computer vision and robotics tasks, such as simultaneous localization and mapping (SLAM) or scene understanding

Beyond photorealistic reconstruction, the efficient and differentiable nature of omnidirectional Gaussian splatting can be leveraged for various computer vision and robotics tasks, such as simultaneous localization and mapping (SLAM) or scene understanding. In the context of SLAM, the ability to reconstruct the radiance field in real-time using omnidirectional images can facilitate more robust and accurate localization of the camera or robot within the environment. By integrating the radiance field reconstruction with SLAM algorithms, the system can achieve higher localization precision and handle dynamic scenes more effectively. Furthermore, the differentiable optimization process of omnidirectional Gaussian splatting can be utilized for tasks like scene understanding and object recognition. By training the system on annotated omnidirectional images and corresponding ground truth labels, it can learn to extract semantic information from the radiance field representation. This can enable applications such as object detection, semantic segmentation, and scene classification in omnidirectional imagery, contributing to advancements in computer vision research and robotics applications.
0
star