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Text-Guided Generation and Reconstruction of Animatable 3D Models from Monocular Videos


Core Concepts
AnimatableDreamer is a framework that can generate diverse, text-guided animatable 3D models and reconstruct non-rigid 3D objects from monocular videos by leveraging a novel Canonical Score Distillation (CSD) method.
Abstract
AnimatableDreamer is a two-stage framework designed to extract skeletons from monocular videos and generate generic categories of non-rigid 3D models based on these skeletons. Skeletons Extraction: The framework disentangles the non-rigid object in the monocular video into a canonical implicit field with a skeleton-based structure consisting of bones and neural skinning. It extracts bones and skinning from the monocular video, leveraging multi-view diffusion priors to refine the warping, geometry, and texture of unseen regions. Skeletons are generated based on the skinning weights of vertices and further constrain the pairwise relationship between bones of the generated model. Skeletons-based Generation: Under the constraint of the extracted skeleton and a specific text prompt, AnimatableDreamer generates 4D content with a diffusion model. The proposed Canonical Score Distillation (CSD) is a novel distilling strategy designed to simultaneously generate a canonical model aligned with motions and refine the skeletons and skinning. CSD denoises multiple warped models through invertible warping functions while consistently optimizing a static canonical space shared by all animation frames, ensuring the morphological plausibility of the model under various object poses. CSD also refines the motions and skinning weights to ensure consistency with the canonical model. The experiments demonstrate that AnimatableDreamer outperforms existing methods in both text-guided 4D model generation and monocular non-rigid 3D reconstruction, especially in scenarios with limited viewpoints and substantial motion.
Stats
The canonical model is characterized by a color vector, a Signed Distance Field (SDF) value, and a feature descriptor. The warping field is defined by a blend skinning deformation on B rigid bones, where each bone is assigned with a learnable scaling parameter and delta skinning weights. The strength of the skeleton between two bones is balanced by their semantic correlation and morphological correlation. The constraints on the relative position and quaternion angle of bone pairs are applied to prevent motion divergence during generation.
Quotes
"AnimatableDreamer is a novel framework that extracts skeletons with motions from a monocular video and generates generic categories of non-rigid 3D models based on these skeletons." "Canonical Score Distillation (CSD) is a new distillation method that enhances the generation and reconstruction of non-rigid 3D models by back-propagating gradients from multiple camera spaces to a static canonical space." "With constructed skeletons, a constraint with SE(3) is utilized to guide the transformations of bone pairs, thereby preventing motion detaching and ensuring convergence."

Key Insights Distilled From

by Xinzhou Wang... at arxiv.org 03-29-2024

https://arxiv.org/pdf/2312.03795.pdf
AnimatableDreamer

Deeper Inquiries

How can the proposed framework be extended to handle more complex non-rigid objects, such as those with topological changes or self-occlusions

To handle more complex non-rigid objects with topological changes or self-occlusions, the proposed framework can be extended in several ways: Dynamic Neural Radiance Fields: Incorporating dynamic neural radiance fields can enable the representation of objects with topological changes over time. By updating the neural radiance fields dynamically, the model can adapt to varying topologies and self-occlusions. Explicit Mesh Deformation: Introducing explicit mesh deformation techniques can allow the model to handle topological changes by deforming the mesh structure based on the extracted skeletons and motions. This approach can capture complex deformations and self-occlusions more effectively. Hierarchical Representations: Utilizing hierarchical representations can help in modeling complex non-rigid objects with varying topologies. By hierarchically organizing the object's structure, the model can better handle topological changes and self-occlusions at different levels of detail. Attention Mechanisms: Integrating attention mechanisms can enhance the model's ability to focus on specific regions of interest, especially in cases of self-occlusions. Attention can help the model prioritize relevant information and improve the reconstruction of complex non-rigid objects.

What are the potential applications of the generated animatable 3D models beyond gaming, virtual reality, and film special effects

The generated animatable 3D models have a wide range of potential applications beyond gaming, virtual reality, and film special effects. Some of the key applications include: Education and Training: Animatable 3D models can be used in educational settings to visualize complex concepts in subjects like biology, physics, and engineering. They can also be valuable for training simulations in various industries. Medical Visualization: Animatable 3D models can aid in medical visualization for surgical planning, patient education, and anatomical studies. They can provide a detailed and interactive representation of complex biological structures. Architectural Visualization: Animatable 3D models can be utilized in architectural visualization to showcase building designs, interior layouts, and urban planning concepts. They offer a realistic and interactive way to present architectural projects. Product Design and Marketing: Animatable 3D models can enhance product design processes by visualizing prototypes and simulating product functionalities. They can also be used in marketing campaigns to create engaging and interactive product demonstrations. Art and Creativity: Animatable 3D models can serve as a creative tool for artists and designers to explore new forms of expression and storytelling. They offer a versatile platform for artistic experimentation and digital art creation.

How can the computational efficiency of the CSD method be further improved to enable real-time or interactive applications

To improve the computational efficiency of the Canonical Score Distillation (CSD) method for real-time or interactive applications, the following strategies can be considered: Parallelization: Implement parallel processing techniques to distribute the computational workload across multiple processors or GPUs. This can help speed up the optimization process and reduce the overall training time. Model Optimization: Optimize the architecture of the neural network used in CSD to reduce the number of parameters and computations required. This can involve simplifying the model structure, using more efficient activation functions, or implementing model pruning techniques. Hardware Acceleration: Utilize specialized hardware accelerators such as GPUs or TPUs to speed up the computations involved in CSD. These accelerators are designed to handle complex neural network operations efficiently and can significantly improve the processing speed. Quantization and Compression: Apply quantization and model compression techniques to reduce the memory and computational requirements of the CSD model. By quantizing the model's parameters and compressing the model size, the inference speed can be enhanced. Incremental Learning: Implement incremental learning strategies to update the model gradually over time instead of retraining from scratch. This can help in adapting the model to new data efficiently and maintaining real-time performance. By incorporating these techniques, the computational efficiency of the CSD method can be enhanced, making it more suitable for real-time or interactive applications.
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