Core Concepts
LightGaussian effectively prunes redundant 3D Gaussians while preserving visual fidelity, reducing storage requirements by over 15x and improving rendering speed to 200+ FPS on complex scenes.
Abstract
The content presents LightGaussian, a novel method designed to transform 3D Gaussians into a more efficient and compact format for real-time novel view synthesis.
Key highlights:
LightGaussian identifies and prunes Gaussians that are insignificant in contributing to the scene reconstruction, effectively reducing redundancy in Gaussian counts while preserving visual effects.
LightGaussian employs knowledge distillation and pseudo-view augmentation to transfer spherical harmonics coefficients to a lower degree, allowing for more compact representations while maintaining scene appearance.
LightGaussian proposes a Gaussian Vector Quantization based on Gaussian global significance, to quantize all redundant attributes, resulting in lower bitwidth representations with minimal accuracy losses.
LightGaussian achieves an averaged compression rate over 15x while boosting the FPS from 119 to 209, enabling efficient representation of complex scenes on Mip-NeRF 360 and Tank & Temple datasets.
Stats
LightGaussian reduces the average storage from 724MB to 42MB on the Mip-NeRF 360 dataset.
LightGaussian improves the rendering FPS from 119 to 209 on complex scenes.
Quotes
"LightGaussian effectively prunes redundant Gaussians while preserving visual fidelity, reducing storage requirements by over 15x and improving rendering speed to 200+ FPS on complex scenes."