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Adaptive Mechanism Design Using Multi-Agent Revealed Preferences


Core Concepts
This paper proposes an algorithmic framework for adaptively designing mechanisms that induce socially optimal Nash equilibria, without requiring prior knowledge of the agent utility functions.
Abstract
The paper presents a novel approach to the mechanism design problem, where the designer does not have a-priori knowledge of the agent utility functions but can repeatedly interact with the system and adapt the mechanism based on the observed Nash equilibrium responses. The key contributions are: The authors generalize the influential result of Forges and Minelli on revealed preferences to the multi-agent setting. They provide necessary and sufficient conditions, in the form of linear program feasibility, for the existence of utility functions under which the empirically observed Nash equilibrium responses are socially optimal. The authors exploit this linear program feasibility condition to construct a loss function that captures the distance between Nash equilibria and social optima. They show that the global minimizers of this loss function coincide with the socially optimal Nash equilibria. The authors develop a simulated annealing-based gradient algorithm that iteratively observes the Nash equilibrium responses of the system and updates the mechanism parameter, and prove that this algorithm converges in probability to the set of global minima of the loss function. This achieves adaptive mechanism design without explicit knowledge of the agent utility functions. The paper demonstrates the effectiveness of the proposed approach through a numerical example involving a "river pollution game" scenario.
Stats
The paper does not contain any explicit numerical data or statistics. It focuses on the theoretical development of the adaptive mechanism design framework.
Quotes
"We provide a novel algorithmic framework for attaining mechanism design in an adaptive fashion without explicit knowledge of the utility functions of the agents." "We exploit this linear program feasibility to construct a loss function which captures the distance between Nash equilibria to social optima. We show that the global minimizers of this loss function coincide with the socially optimal Nash equilibria." "We then prove that this loss function can be globally minimized by iteratively observing Nash equilibrium responses of the system and updating the mechanism according to a simulated annealing-based gradient algorithm."

Key Insights Distilled From

by Luke Snow,Vi... at arxiv.org 04-25-2024

https://arxiv.org/pdf/2404.15391.pdf
Adaptive Mechanism Design using Multi-Agent Revealed Preferences

Deeper Inquiries

How can the proposed adaptive mechanism design framework be extended to settings with incomplete information or uncertainty about the agent constraints and preferences

The proposed adaptive mechanism design framework can be extended to settings with incomplete information or uncertainty about the agent constraints and preferences by incorporating techniques from Bayesian inference and probabilistic modeling. In situations where the designer lacks complete knowledge of the agent utility functions or constraint functions, Bayesian methods can be used to update beliefs and infer the most likely parameters based on observed data. By treating the unknown parameters as random variables with prior distributions, the framework can adaptively learn and update these parameters as more information is gathered through interactions with the system. This Bayesian approach allows for the incorporation of uncertainty into the mechanism design process, enabling the framework to make decisions under incomplete information.

What are the computational complexities and scalability considerations of the simulated annealing-based gradient algorithm as the number of agents and action spaces grow

The computational complexities and scalability considerations of the simulated annealing-based gradient algorithm can increase as the number of agents and action spaces grow. As the dimensionality of the parameter space increases with more agents and possible actions, the algorithm may require more iterations to converge to the global minima of the loss function. This can lead to longer computation times and increased memory requirements. Additionally, the algorithm's performance may be affected by the complexity of the utility functions and constraint functions, as well as the structure of the game form. Scalability concerns arise when dealing with a large number of agents, as the algorithm needs to handle the interactions and updates for each agent efficiently. To address these challenges, optimization techniques such as parallel computing, distributed computing, and optimization heuristics can be employed to improve the algorithm's scalability and computational efficiency.

Can the revealed preference approach be combined with other machine learning techniques to further enhance the adaptability and robustness of the mechanism design process

The revealed preference approach can be combined with other machine learning techniques to enhance the adaptability and robustness of the mechanism design process. One possible integration is with reinforcement learning, where agents learn optimal strategies through trial and error interactions with the system. By incorporating revealed preferences into the reward function of the reinforcement learning algorithm, agents can adapt their behavior based on observed outcomes and preferences, leading to more informed decision-making. Additionally, techniques from causal inference and counterfactual reasoning can be used to estimate the causal effects of different mechanisms on the system's behavior, allowing for the identification of optimal mechanisms without explicit knowledge of agent preferences. By leveraging a combination of machine learning methods, the mechanism design process can become more adaptive, data-driven, and resilient to uncertainties in agent constraints and preferences.
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