Core Concepts
Games serve as valuable test-beds for AI research, offering challenges and opportunities to explore AI techniques. This paper reviews game-based platforms for AI research, providing insights into matching AI techniques with suitable games and discussing the evolution of this field.
Abstract
Games have become essential in advancing AI techniques and education. Various platforms offer diverse challenges for AI research, from single-player to multi-player games. Content generation, game tuning, and narrative creation are key areas explored in this comprehensive review.
The paper categorizes games into tabletop, video games, 2D/3D levels, narratives, rhythm charts, and card/board games. It highlights the importance of understanding game dynamics and utilizing AI techniques for content generation. The challenges posed by high-dimensional spaces in modern games are discussed along with the potential for future advancements in AI-involved game design.
Key findings include the availability of diverse platforms like GGP, Botzone, OpenSpiel for testing different types of games. Python emerges as a popular programming language across these platforms. Beginners are advised to start with 2D level generation using platforms like Mario-AI Framework or Procedural Zelda before exploring more complex content generation tasks.
Stats
"Numerous open-source games or game-based environments have been implemented for studying artificial intelligence."
"Platforms provide ideal benchmarks for exploring and comparing artificial intelligence ideas and techniques."
"AI-generated contents can help enhance the generality of AI itself."
Quotes
"Games have been playing an essential role in the development of AI techniques and education."
"This paper serves as a valuable resource for students and researchers exploring this field."
"AI-generated contents can help enhance the generality of AI itself."