Core Concepts
Elizabeth Hargrave revolutionized the board game industry with her creation, Wingspan, by introducing a unique and engaging experience centered around birds.
Abstract
Wingspan, designed by Elizabeth Hargrave, has transformed the board game landscape with its focus on birds and intricate gameplay. The game's success highlights the shift towards more diverse themes in board games and emphasizes collaboration over competition. Through meticulous research and testing, Hargrave crafted an immersive experience that resonates with players of all ages and backgrounds.
Wingspan's popularity surged during the pandemic as players sought solace in its strategic yet relaxing gameplay. The game's stunning artwork, educational value, and cooperative mechanics have attracted a wide audience beyond traditional gamers. By fostering a sense of wonder for nature and encouraging creativity, Wingspan stands out as a unique blend of artistry and strategy in the gaming world.
Hargrave's dedication to inclusivity in game design has paved the way for new voices to enter the industry. Her success not only challenges conventional gaming norms but also inspires a more diverse range of designers to create innovative experiences. With its emphasis on beauty, strategy, and community building, Wingspan sets a new standard for modern board games.
Stats
$11 billion industry
1.3 million copies sold
125,000 digital editions sold
170 bird cards
81 new birds in expansion pack
7 points for greylag goose card
Quotes
"Success, in Wingspan, is not a zero-sum game."
"People are getting taken more seriously even if they're not coming with a 30-year gaming résumé."
"Just enjoy your birds!"