Core Concepts
Geometric many-to-many matching problem solved with a near-linear approximation scheme.
Abstract
The content discusses a novel (1 + ε)-approximation algorithm for geometric many-to-many matching in any fixed dimension. It introduces the problem, presents prior research, and details the proposed solution. The algorithm achieves optimal running time and works under any Lp-norm. The paper outlines reductions, grid techniques, and algorithms used to solve the problem efficiently.
- Introduction
- Geometric matching in computational geometry
- Optimization problems on edge-weighted geometric graphs
- Matching-Related Problems
- Applications in various fields
- Bipartite and complete settings for matching problems
- Minimum-Weight Perfect Matching
- Variants like many-to-many matching
- Reductions and algorithms for solving the problem
- Preliminaries
- Basic notations and definitions
- Grids and data structures used
- Approximation Scheme
- Reductions to well-structured subproblems
- Integer linear programming and FPT algorithm implementation
- Conclusion and Open Questions
- Summary of results and future research directions
Stats
최적 실행 시간 Oε(n log n)에 대한 최적 근사 알고리즘
O(n log n) 시간에 대한 근사 알고리즘
Oε(n log n) 시간에 대한 근사 알고리즘
Quotes
"Geometric matching is an important topic in computational geometry."
"The algorithm exploits the nice structures of the many-to-many matching problem itself."