Core Concepts
Advancements in 3D Gaussian Splatting have revolutionized rendering speed and editing capabilities, enabling efficient 3D content creation.
Abstract
Recent developments in 3D Gaussian Splatting have significantly enhanced rendering speed and editing functionalities for creating realistic 3D content. This technique utilizes Gaussian ellipsoids to model scenes, allowing for fast rendering and dynamic reconstruction tasks. The explicit representation of 3D Gaussian Splatting facilitates various editing tasks like geometry editing and physical simulation. Traditional point-based rendering methods are compared with the innovative rendering formulation of 3D Gaussian Splatting. The survey covers recent methods in this field, including advancements in 3D reconstruction, editing techniques, and downstream applications like digital human creation.
Stats
NeRF greatly improved the quality of novel view synthesis results but suffered from low training and rendering speed.
3DGS achieves real-time rendering with lower computational requirements.
SuGaR extracts explicit meshes from the 3DGS representation by regularizing Gaussians over surfaces.
Quotes
"The emergence of 3D Gaussian Splatting has greatly accelerated the rendering speed of novel view synthesis."
"Traditional point-based rendering methods are compared with the innovative rendering formulation of 3D Gaussian Splatting."