Core Concepts
The authors propose a novel approach to denoising and inpainting surface meshes using the total variation of normal vectors, leading to significant speed improvements compared to previous methods.
Abstract
The content discusses a new method for denoising and inpainting surface meshes by utilizing the total variation of normal vectors. It presents a detailed analysis of related work, introduces the mathematical formulations involved, and outlines a numerical realization approach using split Bregman algorithms. The paper also delves into shape optimization techniques and the application of Newton's method for efficient processing.
Stats
A new formulation of the total variation regularizer brings significant speed-up.
The discrete variant of the total variation serves as a regularizing functional.
Numerical examples demonstrate algorithm performance with complex 3D geometries.