toplogo
Sign In

Zero-Shot 360-Degree Novel View Synthesis from a Single Image


Core Concepts
ZeroNVS, a 3D-aware diffusion model, enables full-scene novel view synthesis from a single real-world image, outperforming prior methods on challenging benchmarks.
Abstract
The paper introduces ZeroNVS, a 3D-aware diffusion model for single-image novel view synthesis (NVS) of in-the-wild scenes. Unlike prior methods focused on single objects with masked backgrounds, ZeroNVS addresses the challenges of complex multi-object scenes with diverse backgrounds. Key highlights: ZeroNVS trains on a mixture dataset of CO3D, RealEstate10K, and ACID to handle complex real-world scenes. It proposes a new camera conditioning parameterization and normalization scheme to effectively model the diverse camera settings and depth statistics in the training data. The paper identifies limitations of Score Distillation Sampling (SDS) in generating diverse backgrounds for long-range novel views, and introduces "SDS anchoring" to address this issue. ZeroNVS achieves state-of-the-art LPIPS performance on the DTU benchmark, outperforming methods fine-tuned on this dataset. The authors introduce the Mip-NeRF 360 dataset as a new benchmark for single-image 360-degree novel view synthesis, and demonstrate strong performance on this challenging task. A user study confirms the benefits of SDS anchoring in generating more diverse and preferred novel views.
Stats
The average norm of camera locations is used to normalize the camera translations for the M6DoF+1, norm. conditioning. The 20th percentile of the dense depth maps is used to compute the scene scale for the M6DoF+1, viewer conditioning.
Quotes
"ZeroNVS achieves strong zero-shot generalization to unseen data. We set a new state-of-the-art LPIPS score on the challenging DTU benchmark, even outperforming methods that were directly fine-tuned on this dataset." "We show that the formulations on handling cameras and scene scale in prior work are either inexpressive or ambiguous for in-the-wild scenes. We propose a new camera conditioning parameterization and a scene normalization scheme." "We study the limitations of SDS distillation as applied to scenes. Similar to prior work, we identify a diversity issue, which manifests in this case as novel view predictions with monotone backgrounds. We propose SDS anchoring to ameliorate the issue."

Key Insights Distilled From

by Kyle Sargent... at arxiv.org 04-25-2024

https://arxiv.org/pdf/2310.17994.pdf
ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image

Deeper Inquiries

How could the proposed ZeroNVS model be extended to handle dynamic scenes or videos

To extend the ZeroNVS model to handle dynamic scenes or videos, several modifications and additions could be made: Temporal Consistency: Incorporate temporal information into the conditioning embeddings to ensure consistency across frames in a video sequence. This could involve modeling motion, velocity, and changes over time. Dynamic Object Tracking: Implement object tracking algorithms to maintain the identity and position of objects across frames, allowing for accurate synthesis of moving objects. Action Recognition: Integrate action recognition models to understand and predict movements within the scene, enabling the generation of realistic dynamic behaviors. Flow-based Generation: Utilize optical flow information to capture the motion of objects and backgrounds, enhancing the realism of the synthesized views. Video-specific Loss Functions: Develop loss functions tailored for video data, such as temporal adversarial losses or frame prediction errors, to optimize the model for video synthesis tasks.

What other types of conditioning information, beyond camera parameters, could be explored to further improve the diversity and realism of the generated novel views

To further improve the diversity and realism of the generated novel views, the ZeroNVS model could explore additional types of conditioning information beyond camera parameters: Semantic Segmentation Masks: Incorporate semantic segmentation masks to guide the generation process and ensure accurate object boundaries and textures. Depth Maps: Utilize depth maps as conditioning information to enhance the 3D-awareness of the model and improve the spatial relationships between objects in the scene. Lighting Conditions: Include information about lighting conditions in the scene to generate realistic shadows, reflections, and highlights in the synthesized views. Object Attributes: Integrate object attributes such as material properties, textures, and shapes to enable more detailed and accurate object synthesis. Scene Context: Consider contextual information such as scene category, time of day, weather conditions, or season to adapt the synthesis process based on the specific scene characteristics.

Given the success of ZeroNVS on real-world scenes, how could the techniques be adapted to enable 3D-aware generation from text descriptions or other modalities beyond single images

To adapt the techniques of ZeroNVS for 3D-aware generation from text descriptions or other modalities beyond single images, the following approaches could be considered: Text-to-Image Translation: Develop a text-to-image translation model that generates 3D scenes based on textual descriptions, leveraging the 3D-aware diffusion model architecture of ZeroNVS. Multi-Modal Fusion: Explore methods for fusing information from multiple modalities, such as text, images, and audio, to create a comprehensive understanding of the scene for generation. Cross-Modal Knowledge Transfer: Investigate techniques for transferring knowledge learned from image-based training to text-based generation tasks, enabling the model to generate 3D scenes from textual inputs. Interactive Generation: Implement interactive interfaces where users can provide textual descriptions or other modalities to guide the generation process, allowing for personalized and context-aware scene synthesis. Domain Adaptation: Adapt the ZeroNVS model to learn from diverse data sources, including text-based datasets, to enhance its ability to generate 3D scenes from non-image inputs.
0
visual_icon
generate_icon
translate_icon
scholar_search_icon
star