The content introduces the LLMR framework for creating interactive 3D worlds. It discusses the core modules - Planner, Scene Analyzer, Builder-Inspector, Skill Library, and Memory Management. The framework's cross-platform compatibility and installation process are highlighted. Examples of prompted interactive worlds include game design, accessibility features, remote assistance, and planning scenarios.
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by Fernanda De ... at arxiv.org 03-25-2024
https://arxiv.org/pdf/2309.12276.pdfDeeper Inquiries