Core Concepts
The authors developed JumpExTra VR to provide an engaging and safe full-body exercise experience through vertical jump training in virtual reality.
Abstract
JumpExTra VR is a virtual reality exergame designed to train the lower body through rhythmic levels and maximal vertical jumps. The game aims to improve coordination, stability, and endurance while providing real-time feedback to enhance player performance.
The content discusses the benefits of jump training for general health, the challenges of implementing VR-based exercises, and the importance of gradual progression in training routines. It also highlights the design process, thematic analysis of expert interviews, and evaluation methods used to assess user experience.
Key points include the development of rhythmic levels focusing on tapping, hopscotch, and obstacle courses, as well as the implementation of personalized feedback for maximal vertical jumps. The study involved pre-post questionnaires, game performance measures, and qualitative feedback collection from participants.
Overall, JumpExTra VR offers a novel approach to full-body exercise in virtual reality by combining gameplay elements with physical activity to motivate users towards healthier lifestyles.
Stats
"In total, this level features 65 obstacles."
"Players must perform between 108 and 129 hops."
"This third level mainly focuses on muscle strength and endurance."
Quotes
"No matter how often you go shopping in the supermarket or walk more than jumping daily life situations might require it."
"Jumps are mainly used in sports activities due to their numerous benefits for general health."
"Jump power can be improved through various training modalities such as explosive movements."