In their research, the authors delve into the realm of virtual reality (VR) games, specifically focusing on inventory systems. They highlight how traditional digital games surpass VR games in complexity and explore the significance of in-game inventories for character development. The study introduces a taxonomy that categorizes design considerations and building blocks essential for inventories in VR games. By presenting three distinct inventory systems - Flat Grid, Virtual Drawers, and Magnetic Surface - the authors evaluate their effectiveness through a qualitative study. Feedback from participants emphasizes interactivity, realism, and personalization as crucial factors influencing player experience with these inventories. The study concludes by suggesting further research to refine the taxonomy and explore the impact of storage systems on overall game experience.
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