The study investigates the potential of using sneaking as an interactive input method in virtual reality games. It explores how different tracking methods impact user experience and gameplay. The research focuses on enhancing realism, presence, physical effort, challenge, enjoyment, and tension in stealth VR games through innovative input modalities like sneaking.
The authors emphasize the importance of capturing users' gait accurately to enhance immersion and gameplay challenges. They compare two tracking approaches - foot deceleration and HMD speed - with traditional gamepad controls. Results show that movement-based techniques increase presence, physical effort, challenge, and tension compared to gamepad controls. Participants found the realistic aspects of sneaking engaging but also appreciated the intuitive nature of the new input methods.
Overall, the study highlights the potential benefits of incorporating gait-based interactions in VR games to enhance player engagement and immersion. Future research could explore more complex interaction patterns and incorporate additional feedback mechanisms to further improve user experience.
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