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3D Reconstruction of Interacting People in Clothing from a Single Image


核心概念
This paper introduces a novel pipeline to reconstruct the complete 3D geometry of interacting multi-person in clothing on a globally coherent scene space from a single image, overcoming the challenge of occlusion.
要約

The paper proposes a novel pipeline for 3D reconstruction of interacting multi-person in clothing from a single image. The key challenges arise from occlusion, where parts of the human body are not visible due to occlusion by others or self-occlusion.

To address this, the authors utilize two human priors: complete 3D geometry and surface contacts. For the geometry prior, an encoder-decoder network is used to regress the image of a person with missing body parts to a latent vector, which is then decoded to produce 3D features. An implicit network combines these features with a surface normal map to reconstruct a complete and detailed 3D human mesh.

For the contact prior, an image-space contact detector is developed that outputs a probability distribution of surface contacts between people in 3D. These priors are used to globally refine the body poses, enabling penetration-free and accurate reconstruction of interacting multi-person in clothing on the scene space.

The results demonstrate that the proposed method can produce complete, globally coherent, and physically plausible 3D reconstructions compared to existing methods.

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統計
"a significant amount of missing body parts in an image is unavoidable from a single-view perspective during multi-person interaction" "Such incomplete information in 2D, in turn, affects the 3D reconstruction with missing geometry" "existing methods [...] are limited to expressing unclothed human appearance; and the reconstruction of the multi-person is often physically implausible since it involves unrealistic penetration artifacts and scene-space positional misalignment"
引用
"To address this challenge, we propose to use human priors for complete 3D geometry and surface contacts." "Using these two priors, we introduce a new design of the monocular multi-human capturing system."

抽出されたキーインサイト

by Junuk Cha,Ha... 場所 arxiv.org 04-02-2024

https://arxiv.org/pdf/2401.06415.pdf
3D Reconstruction of Interacting Multi-Person in Clothing from a Single  Image

深掘り質問

How can the proposed method be extended to handle more complex scenes with a larger number of interacting people

To extend the proposed method to handle more complex scenes with a larger number of interacting people, several modifications and enhancements can be considered: Multi-person Pose Estimation: Implement more advanced algorithms for multi-person pose estimation to accurately capture the poses of each individual in the scene. This can help in better understanding the interactions and spatial relationships between multiple people. Improved Contact Detection: Enhance the contact detection algorithm to handle interactions between a larger number of individuals. This may involve developing more sophisticated models that can accurately predict surface contacts between multiple body parts of different people. Scalability: Optimize the system for scalability to handle a larger number of individuals in the scene. This may involve parallel processing techniques, efficient memory management, and optimization of computational resources. Data Augmentation: Increase the diversity of training data by incorporating a wider range of scenarios with varying numbers of interacting people. This can help the model generalize better to complex scenes with more individuals. Hierarchical Processing: Implement a hierarchical processing approach where interactions between smaller groups of people are first analyzed, and then the information is aggregated to understand the interactions between larger groups. By incorporating these enhancements, the proposed method can be extended to effectively handle more complex scenes with a larger number of interacting people.

What are the potential limitations of the contact prior and how could it be further improved to handle more challenging cases

While the contact prior is effective in guiding the pose refinement process and preventing surface penetration, there are potential limitations that can be addressed for handling more challenging cases: Occlusion Handling: The contact prior may struggle with severe occlusions where body parts are completely hidden from view. Developing strategies to infer contact information even in occluded regions can improve the robustness of the model. Dynamic Interactions: The contact prior may not fully capture dynamic interactions where contact between body parts changes rapidly. Incorporating temporal information or motion prediction models can enhance the model's ability to handle dynamic interactions. Fine-grained Contact Detection: Enhancing the resolution and accuracy of contact detection to capture subtle interactions between body parts, especially in complex scenes with multiple individuals, can improve the overall performance of the contact prior. Generalization: Ensuring that the contact prior can generalize well to diverse body shapes, poses, and clothing styles is crucial for handling a wide range of scenarios effectively. This may involve training on more diverse datasets and incorporating domain adaptation techniques. By addressing these limitations and further improving the contact prior, the model can handle more challenging cases with greater accuracy and reliability.

How could the 3D geometric detail prior be adapted to better capture the diversity of clothing styles and textures observed in the real world

To adapt the 3D geometric detail prior to better capture the diversity of clothing styles and textures observed in the real world, the following strategies can be considered: Texture Mapping: Integrate texture mapping techniques to enhance the realism of the reconstructed clothing. By incorporating texture information from images or texture databases, the model can generate more detailed and realistic clothing textures. Clothing Segmentation: Implement clothing segmentation algorithms to identify different clothing regions and textures accurately. This can help in applying specific textures and patterns to different parts of the clothing, improving the overall visual fidelity. Clothing Simulation: Integrate physics-based clothing simulation models to simulate the behavior of different fabrics and materials. This can add realism to the reconstructed clothing and capture the unique characteristics of various clothing styles. Style Transfer: Explore style transfer algorithms to adapt the 3D geometric detail prior to match specific clothing styles observed in real-world images. This can help in generating diverse and realistic clothing variations in the reconstructed models. By incorporating these adaptations, the 3D geometric detail prior can better capture the diversity of clothing styles and textures, leading to more realistic and visually appealing reconstructions.
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