Having spent over 45,000 hours as a video game developer, the author reflects on the challenging yet rewarding aspects of working in the AAA video game arena. Despite the allure of luxury often portrayed on social media, most developers do not experience such extravagance. Long workdays, lasting up to 16 hours during crunch times, take a toll on personal relationships, leading to numerous divorces within the industry. Financial success is uncertain, with many companies struggling to maintain profitability amid high operating costs and intense competition.
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by Chris Mielke 게시일 cgmielke.medium.com 03-17-2024
https://cgmielke.medium.com/after-spending-45-303-hours-as-a-video-game-developer-heres-what-i-learned-d553bc846004더 깊은 질문