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Adapting to Teammates in Codenames: An Adaptive Agent Approach


Belangrijkste concepten
The author presents an adaptive agent approach for playing Codenames, focusing on adapting to individual teammates without prior knowledge. The ensemble method aims to maximize performance by selecting the best expert for each turn.
Samenvatting
The content discusses the development of an adaptive agent for playing the game Codenames. It introduces the concept of using an ensemble approach with multiple internal expert agents to adapt to different teammates during gameplay. The research proposes a novel metric, CoLT, to evaluate team performance and showcases experimental analysis demonstrating the effectiveness of this adaptive approach. The game of Codenames involves language-based communication between teammates, where successful coordination is crucial. The proposed adaptive agent aims to improve performance by selecting the most suitable internal expert based on feedback obtained during gameplay. This adaptability allows the agent to enhance its coordination with diverse teammates without prior knowledge. Previous research on Codenames focused on utilizing single language models for agent design, leading to limitations in adapting to various teammates' preferences. The introduction of an ensemble approach with adaptive selection enhances team performance and compatibility in cooperative language settings like Codenames. Experimental evaluation demonstrates that the ACE agent adapts well when paired with matching partners but faces challenges without them. Comparison with a random agent and best average strategy highlights the effectiveness of the ACE approach in maximizing team performance through adaptive expert selection. Overall, the study emphasizes the importance of adaptability and flexibility in designing intelligent agents for cooperative language games like Codenames.
Statistieken
One difficulty faced in this approach is the lack of a single numerical metric that accurately captures the performance of a Codenames team. Experimental analysis shows that this ensemble approach adapts to individual teammates and often performs nearly as well as the best internal expert with a teammate. The final training loss was 0.02699, which led to an R2 score of 0.885. To verify that the weights hadn’t overfit, the R2 score was calculated on a holdout test set, resulting in 0.883.
Citaten
"The proposed adaptive agent uses feedback obtained during gameplay to adjust which language model or representation it is using." "Experimental analysis shows that this ensemble approach adapts to individual teammates and often performs nearly as well as the best internal expert with a teammate."

Belangrijkste Inzichten Gedestilleerd Uit

by Christopher ... om arxiv.org 03-05-2024

https://arxiv.org/pdf/2403.00823.pdf
Adapting to Teammates in a Cooperative Language Game

Diepere vragen

How can adaptability be further enhanced in designing intelligent agents for cooperative language games?

In order to enhance adaptability in designing intelligent agents for cooperative language games, several strategies can be implemented: Dynamic Ensemble Selection: Instead of having a fixed set of experts within the ensemble, the agent could dynamically update its pool of experts based on performance feedback. This would allow the agent to continuously optimize its selection of experts based on real-time data. Transfer Learning: Implementing transfer learning techniques would enable the agent to leverage knowledge gained from previous interactions with teammates and apply it to new scenarios. By transferring learned patterns and strategies, the agent can adapt more quickly to different teammates. Reinforcement Learning: Utilizing reinforcement learning algorithms would enable the agent to learn and improve its decision-making process over time through trial and error. By rewarding successful interactions with teammates, the agent can adapt its behavior accordingly. Contextual Understanding: Enhancing the agent's ability to understand contextual cues during gameplay can significantly improve adaptability. By analyzing not only words but also situational context, such as board state or opponent actions, the agent can make more informed decisions. Collaborative Learning: Implementing mechanisms for collaborative learning among multiple agents could enhance adaptability by allowing them to share insights and strategies learned from different teammate interactions. By incorporating these approaches into intelligent agent design for cooperative language games, adaptability can be further enhanced, leading to improved performance across diverse teammate scenarios.

What are potential drawbacks or limitations of relying solely on single language models for agent design?

Relying solely on single language models for intelligent agent design in cooperative language games comes with several drawbacks and limitations: Limited Adaptability: A single language model may not capture all nuances or variations in teammate communication styles effectively, limiting the adaptability of an AI system when paired with diverse partners. Overfitting: Using a single model may lead to overfitting if it is tailored too specifically towards one type of interaction or dataset, making it less effective in handling unexpected situations or novel inputs. Lack of Generalization: Single models might struggle with generalizing across different contexts or domains due to their narrow focus on specific linguistic patterns or datasets. Bias Amplification: If a single model has inherent biases or inaccuracies in its training data, relying solely on that model could amplify these biases during gameplay interactions with teammates. 5Scalability Issues: As game complexity increases or new features are introduced, a single model may struggle to scale efficiently without sacrificing performance quality.

How might concepts from multi-armed bandit algorithms be applied in other AI applications beyond gaming scenarios?

Multi-armed bandit (MAB) algorithms offer valuable insights that extend beyond gaming scenarios into various other AI applications: 1Resource Allocation: MAB algorithms are commonly used in resource allocation problems where decisions need continuous optimization under uncertainty conditions. 2Clinical Trials: In healthcare settings like clinical trials where treatments need adaptive adjustments based on patient responses over time. 3Content Recommendation Systems: MAB algorithms play a crucial role in content recommendation systems by optimizing user engagement through personalized suggestions. 4Online Advertising: For online advertising platforms seeking optimal ad placement strategies while maximizing click-through rates using real-time feedback loops. 5Supply Chain Management: In supply chain management applications where dynamic decision-making is required regarding inventory levels and distribution channels based on changing demand signals. By leveraging MAB concepts outside gaming contexts across various industries ranging from healthcare and marketing analytics supply chain management , organizations stand poised benefit greatly optimized decision-making processes under uncertain conditions .
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