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InterControl: Generating Human Motion Interactions with Text-Conditioned Motion Synthesis


Belangrijkste concepten
Generating multi-person interactions with precise spatial control using text-conditioned motion synthesis.
Samenvatting
The article introduces InterControl, a method for generating human interactions by controlling every joint with text prompts. It explores the challenges of multi-person interactions and presents a novel approach to address them. The method combines Motion ControlNet and Inverse Kinematics guidance to achieve realistic and controllable motions. Extensive experiments validate the effectiveness of the proposed method on benchmark datasets.
Statistieken
Our generated interactions are realistic and similar to real interactions in daily life and fighting. InterControl is able to generate interactions with multiple human characters. Code is available at https://github.com/zhenzhiwang/intercontrol.
Citaten
"Our generated interactions are realistic and similar to real interactions in daily life and fighting." "InterControl is able to generate interactions with multiple human characters."

Belangrijkste Inzichten Gedestilleerd Uit

by Zhenzhi Wang... om arxiv.org 03-28-2024

https://arxiv.org/pdf/2311.15864.pdf
InterControl

Diepere vragen

How does InterControl compare to other methods in terms of spatial control and interaction generation

InterControl outperforms other methods in terms of spatial control and interaction generation by leveraging a combination of Motion ControlNet and Inverse Kinematics (IK) guidance. The Motion ControlNet allows for precise alignment of joint positions in the global space, ensuring that the generated motions maintain the desired spatial relationships. On the other hand, IK guidance optimizes joint positions to meet specific spatial conditions, enabling interactions such as contact, avoidance, orientation alignment, and collision prevention. This dual approach results in highly realistic and controllable multi-person interactions, surpassing the capabilities of previous methods that may struggle with spatial control and interaction generation.

What are the potential applications of InterControl beyond human motion synthesis

Beyond human motion synthesis, InterControl has various potential applications in different domains. One such application is in the field of virtual reality and augmented reality, where the generation of realistic and interactive human motions is crucial for immersive experiences. InterControl could also be utilized in gaming, film production, and character animation to create lifelike interactions between characters. Additionally, in robotics, InterControl could be employed to generate human-like movements for robots, enhancing their ability to interact with humans and perform tasks in a more natural and intuitive manner.

How can the concept of joint-joint contact pairs be extended to other domains beyond human interactions

The concept of joint-joint contact pairs can be extended to other domains beyond human interactions, opening up possibilities for diverse applications. In the field of biomechanics, this concept could be used to analyze and simulate the interactions between different parts of the human body during physical activities or sports. In the context of industrial robotics, joint-joint contact pairs could help optimize the movements of robotic arms and end-effectors to ensure efficient and safe interactions with objects in manufacturing processes. Furthermore, in the study of animal behavior, joint-joint contact pairs could be applied to model and understand the interactions between different body parts of animals during various behaviors and movements.
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