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Regularized Reward Learning for Robust Robotic Reinforcement Learning from Human Feedback


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Introducing a novel regularization technique called "agent preference" to mitigate reward overoptimization in preference-based robotic reinforcement learning from human feedback.
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The paper proposes a new framework called REBEL (Reward rEgularization Based robotic rEinforcement Learning from human feedback) to address the challenge of reward overoptimization in preference-based robotic reinforcement learning.

The key contributions are:

  1. Introducing a new regularization term called "agent preference" which incorporates the value function of the current policy during the reward learning process. This helps align the learned reward function with the agent's own preferences, in addition to human preferences.

  2. Providing a theoretical justification for the proposed regularization method by connecting it to a bilevel optimization formulation of the preference-based reinforcement learning problem.

  3. Demonstrating the effectiveness of the REBEL approach on several continuous control benchmarks including DeepMind Control Suite and MetaWorld. REBEL achieves up to 70% improvement in sample efficiency compared to state-of-the-art baselines like PEBBLE and PEBBLE+SURF.

The paper highlights that the proposed agent preference regularization is crucial to mitigate the issue of reward overoptimization, which has been a key limitation of prior preference-based reinforcement learning methods. The theoretical analysis and empirical results showcase the benefits of the REBEL framework in aligning the learned reward function with the true behavioral intentions.

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The paper does not provide any specific numerical data or statistics. The key results are presented in the form of learning curves showing the episodic reward returns on various benchmark environments.
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How can the proposed agent preference regularization be extended to other reinforcement learning settings beyond preference-based learning, such as inverse reinforcement learning or imitation learning?

The agent preference regularization proposed in the REBEL approach can be extended to other reinforcement learning settings by incorporating it into the objective functions of algorithms used in those settings. In the case of inverse reinforcement learning (IRL), where the goal is to infer the underlying reward function from expert demonstrations, the agent preference regularization can be integrated into the reward learning process. By adding the agent preference term to the likelihood maximization objective in IRL, similar to how it is added in the preference-based learning framework, the algorithm can ensure that the learned reward function aligns not only with human preferences but also with the agent's performance. This dual consideration can help prevent reward overfitting and overoptimization in IRL settings. Similarly, in imitation learning, where the agent learns a policy directly from demonstrations, the agent preference regularization can be used to guide the learning process. By incorporating the agent preference term into the policy optimization objective, the algorithm can prioritize policies that not only match the demonstrated behavior but also perform well according to the agent's preferences. This extension of the regularization technique can help improve the generalization and robustness of learned policies in imitation learning scenarios. Overall, by adapting the agent preference regularization to different reinforcement learning settings, such as IRL and imitation learning, the algorithm can better balance between human feedback, agent performance, and task objectives, leading to more effective and aligned learning outcomes.

How can the proposed REBEL approach be further improved to handle more complex real-world robotic tasks?

While the REBEL approach shows promising results in improving sample efficiency and aligning reward functions with true behavioral intentions in robotic reinforcement learning, there are potential limitations and areas for further improvement to handle more complex real-world robotic tasks: Complex Reward Functions: Real-world robotic tasks often involve complex reward functions with multiple attributes. Enhancements to the REBEL algorithm could involve incorporating mechanisms to handle high-dimensional reward spaces and non-linear reward relationships more effectively. Transfer Learning: Extending the REBEL approach to incorporate transfer learning techniques could enable the algorithm to leverage knowledge from previously learned tasks to accelerate learning in new, more complex tasks. This could involve pre-training on a diverse set of tasks to build a more robust reward regularization framework. Multi-Agent Systems: Adapting the REBEL algorithm to handle multi-agent systems where multiple agents interact in a shared environment could be a valuable extension. This would require considering the preferences and behaviors of multiple agents simultaneously to ensure coordinated and effective learning. Dynamic Environments: Real-world robotic tasks often involve dynamic and uncertain environments. Enhancements to the REBEL algorithm could involve incorporating adaptive mechanisms that allow the agent to adjust its preferences and reward function in response to changes in the environment. By addressing these aspects and further refining the agent preference regularization technique, the REBEL approach can be enhanced to handle the complexities of real-world robotic tasks more effectively.

Could the agent preference regularization be combined with other exploration techniques, such as information-theoretic methods, to further enhance the sample efficiency and robustness of the reinforcement learning process?

Yes, combining the agent preference regularization with information-theoretic exploration techniques can further enhance the sample efficiency and robustness of the reinforcement learning process. Information-theoretic methods, such as maximum entropy reinforcement learning or intrinsic motivation, focus on maximizing the information gained from interactions with the environment to drive exploration. By integrating these exploration techniques with the agent preference regularization in the REBEL algorithm, the following benefits can be achieved: Balanced Exploration-Exploitation: Information-theoretic methods can help the agent explore the environment effectively by incentivizing actions that lead to new and informative states. By combining this with the agent preference regularization, which guides the learning process based on human and agent preferences, a balance between exploration and exploitation can be achieved. Improved Generalization: Information-theoretic exploration techniques can help the agent discover diverse and informative trajectories, leading to better generalization in learning the reward function. When combined with the agent preference regularization, which ensures alignment with human and agent intentions, the algorithm can learn more robust and generalizable policies. Enhanced Sample Efficiency: By leveraging the exploration capabilities of information-theoretic methods alongside the regularization provided by agent preferences, the algorithm can achieve higher sample efficiency. This combination allows the agent to focus exploration efforts on regions of the state-action space that are both informative and aligned with desired behaviors. In conclusion, integrating information-theoretic exploration techniques with the agent preference regularization in the REBEL algorithm can lead to more efficient and robust reinforcement learning processes, particularly in scenarios where exploration is crucial for learning effective policies.
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