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Socially Adaptive Path Planning for Mobile Robots Using Generative Adversarial Network


Conceitos essenciais
A generative adversarial network (GAN) model is proposed to enable mobile robots to generate socially adaptive navigation paths that are similar to human demonstration paths in human-robot interaction environments.
Resumo

The paper presents a new socially adaptive path planning algorithm called GAN-RRT* that combines a generative adversarial network (GAN) model with the Optimal Rapidly-exploring Random Tree (RRT*) navigation algorithm.

Key highlights:

  • A GAN model with strong generalization performance is proposed to adapt the navigation algorithm to more diverse human-robot interaction scenarios.
  • The GAN-RRT* algorithm uses the GAN model to calculate the cost value of growing nodes on the RRT* tree, enabling the robot to generate more anthropomorphic paths.
  • A GAN-RTIRL framework is proposed that combines the GAN model with Rapidly-exploring Random Trees Inverse Reinforcement Learning (RTIRL) to further improve the homotopy rate between the planned paths and demonstration paths.
  • Simulation and real-world experiments demonstrate that the proposed GAN-RRT* algorithm can effectively improve the anthropomorphic degree of robot motion planning and the homotopy rate compared to traditional RRT* and NN-RRT* methods.
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Estatísticas
The dissimilarity between the planned path and demonstration path is numerically equal to the area of a closed region enclosed by the two paths. The feature difference is numerically equal to the absolute value of the feature difference between the two paths. The homotopy rate is defined as the proportion of generated paths within the same homotopy class of the demonstration path.
Citações
"The natural interaction between robots and pedestrians in the process of autonomous navigation is crucial for the intelligent development of mobile robots, which requires robots to fully consider social rules and guarantee the psychological comfort of pedestrians." "In order to address this issue, this work proposes a new socially adaptive path planning algorithm by combining the generative adversarial network (GAN) with the Optimal Rapidly-exploring Random Tree (RRT*) navigation algorithm."

Principais Insights Extraídos De

by Yao Wang,Yuq... às arxiv.org 04-30-2024

https://arxiv.org/pdf/2404.18687.pdf
Socially Adaptive Path Planning Based on Generative Adversarial Network

Perguntas Mais Profundas

How can the proposed GAN-RRT* algorithm be extended to handle dynamic environments with moving obstacles and pedestrians?

In order to extend the GAN-RRT* algorithm to handle dynamic environments with moving obstacles and pedestrians, several modifications and enhancements can be implemented: Dynamic Obstacle Prediction: Integrate a real-time obstacle prediction module that can anticipate the movements of dynamic obstacles and pedestrians. This can be achieved by using sensor data fusion techniques and predictive modeling algorithms to forecast the future positions of moving entities. Adaptive Sampling Strategy: Implement an adaptive sampling strategy that takes into account the predicted trajectories of dynamic obstacles. By biasing the sampling towards areas with higher predicted obstacle density, the algorithm can proactively plan paths that avoid potential collisions. Reactive Path Planning: Incorporate a reactive path planning component that can adjust the robot's trajectory in real-time based on the changing environment. This reactive behavior can be triggered by sudden movements of obstacles or unexpected changes in the environment. Collaborative Decision-Making: Enable the robot to communicate with other agents in the environment, such as other robots or pedestrians, to coordinate movements and ensure safe navigation. This collaborative decision-making process can enhance the robot's ability to navigate dynamically changing scenarios. Continuous Learning: Implement a continuous learning mechanism that allows the algorithm to adapt and improve its performance over time. By collecting data on interactions with dynamic obstacles and pedestrians, the algorithm can refine its path planning strategies and enhance its adaptability in dynamic environments.

How can the proposed GAN model in capturing the complex social behaviors of pedestrians, and how can these be addressed?

The GAN model may face limitations in capturing the complex social behaviors of pedestrians due to the following reasons: Limited Training Data: The GAN model's performance heavily relies on the quality and quantity of training data. If the training dataset does not adequately represent the diverse social behaviors of pedestrians, the model may struggle to generalize to unseen scenarios. Feature Representation: The GAN model's ability to capture nuanced social behaviors depends on the features extracted from the environment. If the feature representation is not comprehensive enough to encompass all relevant social cues, the model may overlook important factors influencing pedestrian behavior. Behavioral Dynamics: Pedestrian behavior is inherently dynamic and context-dependent, making it challenging to model accurately. The GAN model may struggle to adapt to rapidly changing social interactions and may exhibit limitations in predicting complex behavioral patterns. To address these limitations and improve the GAN model's capability in capturing complex social behaviors of pedestrians, the following strategies can be implemented: Diverse Training Data: Enhance the diversity of the training dataset by incorporating a wide range of pedestrian behaviors in various scenarios. This can help the model learn to generalize better and adapt to different social contexts. Multi-modal Learning: Utilize multi-modal learning techniques to capture different types of data, such as visual, spatial, and temporal information. By integrating multiple modalities, the model can gain a more comprehensive understanding of social interactions. Behavioral Modeling: Introduce advanced behavioral modeling techniques, such as agent-based modeling or social force models, to simulate realistic pedestrian behaviors. By incorporating these models into the training process, the GAN model can learn more sophisticated social dynamics. Feedback Mechanisms: Implement feedback mechanisms that allow the model to learn from its interactions with pedestrians in real-time. By receiving feedback on the effectiveness of its predictions, the model can continuously improve its social behavior modeling capabilities.

How can the GAN-RTIRL framework be applied to other robotic applications beyond navigation, such as human-robot collaboration or assistive robotics?

The GAN-RTIRL framework can be adapted and applied to various other robotic applications beyond navigation, such as human-robot collaboration or assistive robotics, by leveraging its capabilities in learning human behaviors and generating socially adaptive responses. Here are some ways the framework can be utilized in different robotic domains: Human-Robot Collaboration: In collaborative robotics settings, the GAN-RTIRL framework can be used to train robots to understand and respond to human actions and intentions. By learning from human demonstrations, the framework can enable robots to anticipate human behavior, coordinate tasks effectively, and adapt to dynamic collaboration scenarios. Assistive Robotics: In assistive robotics applications, the GAN-RTIRL framework can assist robots in providing personalized and empathetic assistance to users. By learning from user interactions and preferences, the framework can help robots tailor their behaviors to meet individual needs, enhance user comfort, and improve the overall user experience. Socially Assistive Robotics: For socially assistive robotics tasks, such as therapy or companionship, the GAN-RTIRL framework can be utilized to train robots to exhibit socially appropriate behaviors and responses. By incorporating inverse reinforcement learning, the framework can enable robots to learn from human feedback and adjust their interactions to provide meaningful support and companionship. Behavioral Therapy: In behavioral therapy applications, the GAN-RTIRL framework can be employed to develop robots that can assist therapists in conducting behavioral interventions. By learning from therapist demonstrations and patient responses, the framework can help robots deliver tailored interventions, monitor progress, and provide feedback to support therapy sessions. By adapting the GAN-RTIRL framework to these diverse robotic applications, it is possible to enhance the capabilities of robots in understanding and responding to human behaviors, fostering more effective human-robot interactions, and improving the overall performance of robotic systems in various domains.
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