The article discusses the open-world game Days Gone, released by Sony in 2019 for the PS4. It argues that the game is unfairly compared to The Last of Us, as it represents a significantly more complex and innovative open-world design.
While The Last of Us is a linear, focused action-adventure game, Days Gone is a massive, clockwork open-world machine with diverse core components. The game features dozens of miles of explorable terrain, dynamic weather and time-of-day systems, and a vast array of interacting systems and mechanics.
The article highlights how Days Gone pushes the boundaries of storytelling, pacing, and mechanical depth in open-world games. It suggests that the game's complexity and attention to detail set it apart from more superficially similar titles, and that it represents a significant advancement in the genre.
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by Alex Rowe às xander51.medium.com 07-24-2024
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