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Efficient Reinforcement Learning Algorithms for Diverse Learning Goals: PAC, Reward-Free, Preference-Based, and Beyond


Основні поняття
This paper presents a unified algorithmic framework for a broad range of reinforcement learning goals, including PAC learning, reward-free learning, model estimation, and preference-based learning. The framework is based on a generalized notion of the Decision-Estimation Coefficient (DEC) that captures the intrinsic sample complexity for each learning goal.
Анотація

The paper proposes a unified algorithmic framework, called G-E2D, that can handle a wide range of reinforcement learning goals beyond just no-regret learning. The key idea is to introduce a generalized notion of the Decision-Estimation Coefficient (G-DEC) that captures the intrinsic sample complexity for each specific learning goal.

The paper first introduces the PAC DEC (PACDEC) for PAC reinforcement learning, showing that it is both necessary and sufficient for PAC learning. It then generalizes this concept to the G-DEC, which can handle other learning goals such as:

  1. Reward-free learning: The goal is to explore the environment efficiently without observing rewards, so that a near-optimal policy can be computed for any reward function using the collected data.

  2. Model estimation: The goal is to estimate the underlying environment model accurately, rather than just learning an optimal policy.

  3. Preference-based learning: The performance is measured by human preferences rather than numerical rewards.

For each of these learning goals, the paper defines the corresponding G-DEC and proposes a G-E2D algorithm that provably achieves the optimal sample complexity characterized by the G-DEC. The paper also shows that the G-DEC provides an information-theoretic lower bound for the corresponding learning goal.

Furthermore, the paper shows that the G-DEC framework can recover and unify many existing structural conditions for sample-efficient reinforcement learning, such as Bellman rank, Eluder dimension, and Bellman-Eluder dimension. It also establishes connections between the G-E2D algorithm and other model-based RL algorithms like Posterior Sampling and Maximum Likelihood Estimation.

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Глибші Запити

How can the G-DEC framework be extended to handle multi-agent settings, such as Markov games

The G-DEC framework can be extended to handle multi-agent settings, such as Markov games, by considering the interactions and decision-making processes of multiple agents simultaneously. In the context of Markov games, each agent's policy affects the environment and the policies of other agents, leading to a complex interplay of strategies and outcomes. To extend the G-DEC framework to multi-agent settings, we can define a joint strategy space that includes the policies of all agents involved. The decision domain would then encompass the joint strategies of all agents, allowing for the evaluation of sub-optimality across the collective actions taken. The sub-optimality measure would consider the overall performance of the group of agents in achieving their objectives. By incorporating the interactions and dependencies between agents in the G-DEC framework, we can analyze the sample complexity and decision-making efficiency in multi-agent scenarios. This extension would provide a unified approach to understanding and optimizing decision-making processes in complex interactive environments like Markov games.

Can the G-DEC framework be applied to other interactive decision-making problems beyond reinforcement learning, such as contextual bandits or online convex optimization

The G-DEC framework can indeed be applied to other interactive decision-making problems beyond reinforcement learning, such as contextual bandits or online convex optimization. These problems share similarities with reinforcement learning in terms of the need to balance exploration and exploitation to achieve optimal outcomes. By adapting the G-DEC framework to these domains, we can provide a unified approach to analyzing the sample complexity and efficiency of decision-making algorithms in various interactive settings. For contextual bandits, the G-DEC framework can be used to evaluate the trade-off between exploring different contexts and exploiting the best actions based on historical data. The decision domain would include the context-action pairs, and the sub-optimality measure would assess the performance of the algorithm in selecting actions under different contexts. In the case of online convex optimization, the G-DEC framework can help analyze the efficiency of algorithms in dynamically changing environments. The decision domain would involve the space of decision variables, and the sub-optimality measure would evaluate the algorithm's performance in optimizing the objective function over time. By applying the G-DEC framework to these interactive decision-making problems, we can gain insights into the sample complexity and effectiveness of algorithms across a wide range of domains.

What are the practical implications of the unified G-DEC framework

The unified G-DEC framework has several practical implications for the design of more sample-efficient reinforcement learning algorithms in real-world applications. Efficient Algorithm Design: By providing a unified framework for analyzing the sample complexity of different learning goals, the G-DEC framework can guide the design of more efficient reinforcement learning algorithms. Researchers and practitioners can leverage the framework to develop algorithms that balance exploration and exploitation effectively, leading to faster convergence and improved performance. Optimal Resource Allocation: The G-DEC framework can help in optimizing the allocation of resources in reinforcement learning tasks. By understanding the sample complexity of different learning goals, decision-makers can allocate resources such as computational power and data collection efforts more effectively to achieve the desired outcomes. Generalization to Diverse Applications: The G-DEC framework's versatility allows for its application to a wide range of reinforcement learning problems beyond traditional settings. This generalization enables the framework to be used in diverse applications, including robotics, finance, healthcare, and more, where efficient decision-making is crucial. Overall, the G-DEC framework provides a structured approach to understanding the statistical complexity of reinforcement learning tasks, offering valuable insights for the development of sample-efficient algorithms in various real-world scenarios.
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